Mr. Game & Watch (SSBU)/Down smash: Difference between revisions
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(Tested in game by Alex the Weeb) |
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{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} | {{FrameIconLegend|lag=y|charge=y|hitbox=y|interruptible=y}} | ||
==Trivia== | |||
*Due to a programming oversight, the sweetspots do not cause any hit effect to appear on aerial or downed targets. The effect is misspelled as "noamal" in the scripts. | |||
{{MvSubNavMrGame&Watch|g=SSBU}} | {{MvSubNavMrGame&Watch|g=SSBU}} | ||
[[Category:Mr. Game & Watch (SSBU)]] | [[Category:Mr. Game & Watch (SSBU)]] | ||
[[Category:Down smashes (SSBU)]] | [[Category:Down smashes (SSBU)]] |
Revision as of 22:48, January 7, 2020
Overview
Hitboxes
Timing
Charges between | 6-7 |
---|---|
Hitboxes | 12-16 |
Interruptible | 38 |
Animation length | 40 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
Trivia
- Due to a programming oversight, the sweetspots do not cause any hit effect to appear on aerial or downed targets. The effect is misspelled as "noamal" in the scripts.
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