Event 22: Super Mario 128: Difference between revisions

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*Dr. Mario: Throw one and several others will be hit along the way.
*Dr. Mario: Throw one and several others will be hit along the way.
*Fox: Go the platform you start on and just use the reflector until all the Marios are defeated. This may take some time, however.


==Trivia==
==Trivia==

Revision as of 12:17, March 30, 2010

Event 22
Super Mario 128
Official description Battle 128 tiny Marios in a wild endurance match!
Character(s) used Choose (1 life)
Opponent(s) 128 Tiny Marios (1 life each, 5 at a time)
Stage(s) Kingdom II
Music {{{music}}}
Availability Unlockable

Event Match 22: Super Mario 128 is one of the 51 Event Matches from the Event Mode in Super Smash Bros. Melee. The player has to kill 128 Tiny Marios in this event. Each of the Marios are tiny, which can make them difficult to hit, but almost any attack will kill them in one hit. Marios will start coming down three at a time. As the event progress, four to five Marios will come down at a time. This event is tedious, so items like the Warp Star and wide-attacking Pokemon are helpful since they can KO multiple Marios.

Strategies

  • Donkey Kong: Use Donkey Kong's Down B move to KO the Mario's. Try to stay in the middle of the stage too. Beware of explosive items while using this move.
  • Kirby: Use Kirby's Down B move to KO the Mario's. Stay in the air, then when the Mario's spawn, use his Stone ability to flatten them.
  • Bowser: Use Up-B and smashes.
  • Pichu: Use up-tilt and up-air.
  • Dr. Mario: Throw one and several others will be hit along the way.
  • Fox: Go the platform you start on and just use the reflector until all the Marios are defeated. This may take some time, however.

Trivia

  • The name of this event match is a reference to the series of experiments to test technology that was eventually used in later games from Nintendo, as well as the would-be sequel to Super Mario 64.

Template:Event Matches