Chef: Difference between revisions
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==Overview== | ==Overview== | ||
In ''[[Super Smash Bros. Melee]]'', Mr. Game & Watch pulls out a frying pan with his left arm and tosses sausages, | In ''[[Super Smash Bros. Melee]]'', Mr. Game & Watch pulls out a frying pan with his left arm and tosses sausages, which fly erratically through the air. In later games, he can toss several different types of food. The projectiles do low amounts of damage, but they can be used to deter angled attacks. Up to five sausages can be tossed in one use of the move. The pan itself is somewhat more powerful, being a [[semi-spike]] with [[flame]] damage if the move is performed close to an opponent. If the player taps the special button repeatedly, the speed that Mr. Game & Watch tosses the food out will be increased. | ||
The foods' trajectories are not truly random, and are instead chosen from five predetermined trajectories. Similar to the mechanics of Mr. Game & Watch’s [[Judge]], a food will not be launched with the same trajectory as either of the two previous foods. This means that at any one time three of the five trajectories are possible. At the start of the match, the previous two trajectories are set to the second shortest and second longest trajectories. In ''Ultimate'', the food's trajectory can be almost completely controlled. With backwards input, the food flies slightly closer to Mr. Game & Watch; similarly, with forwards input, it flies lower and further away. | The foods' trajectories are not truly random, and are instead chosen from five predetermined trajectories. Similar to the mechanics of Mr. Game & Watch’s [[Judge]], a food will not be launched with the same trajectory as either of the two previous foods. This means that at any one time three of the five trajectories are possible. At the start of the match, the previous two trajectories are set to the second shortest and second longest trajectories. In ''Ultimate'', the food's trajectory can be almost completely controlled. With backwards input, the food flies slightly closer to Mr. Game & Watch; similarly, with forwards input, it flies lower and further away. |
Revision as of 15:31, November 26, 2019
Chef | |
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Chef in Super Smash Bros. Ultimate. | |
User | Mr. Game & Watch |
Universe | Game & Watch |
Chef (シェフ, Chef) is Mr. Game & Watch's neutral special move.
Overview
In Super Smash Bros. Melee, Mr. Game & Watch pulls out a frying pan with his left arm and tosses sausages, which fly erratically through the air. In later games, he can toss several different types of food. The projectiles do low amounts of damage, but they can be used to deter angled attacks. Up to five sausages can be tossed in one use of the move. The pan itself is somewhat more powerful, being a semi-spike with flame damage if the move is performed close to an opponent. If the player taps the special button repeatedly, the speed that Mr. Game & Watch tosses the food out will be increased.
The foods' trajectories are not truly random, and are instead chosen from five predetermined trajectories. Similar to the mechanics of Mr. Game & Watch’s Judge, a food will not be launched with the same trajectory as either of the two previous foods. This means that at any one time three of the five trajectories are possible. At the start of the match, the previous two trajectories are set to the second shortest and second longest trajectories. In Ultimate, the food's trajectory can be almost completely controlled. With backwards input, the food flies slightly closer to Mr. Game & Watch; similarly, with forwards input, it flies lower and further away.
This move is spammable, and is decent for projectile camping, despite its small range. This is because the foods are thrown very close to each other, and at least one will hit opponents that try to approach Mr. Game and Watch and cause hitstun. Even if the opponents do get through, they may be hit by the pan and sent backwards.
Normally, the food from Chef are physical projectiles, which means that they cannot be absorbed. However, if Kirby uses the move after copying Mr. Game & Watch in Brawl, the food can be absorbed.
Changes across games / versions
Melee to Brawl
- The attack may now launch shrimp, steak, or fish in addition to sausages. This has no practical effect on gameplay.
- Mr. Game & Watch's mouth is now closed when performing the attack.
SSB4 to Ultimate
- Similarly to many of his other attacks, Mr Game & Watch takes the appearance of the character from the original Chef Game & Watch title.
- The move can now be angled high or low, in addition to the erratic trajectories with no directional input.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Chef | 2. XXL Chef | 3. Short-Order Chef |
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"Fling inedible food from a frying pan. Hold down the button to fling five foods in a row." | "Fling massive food (still inedible). Lower range and slower, but more powerful." | "Quickly flings mini bits of food from a frying pan. Lower attack power, but longer range." |
- Chef: Default.
- XXL Chef: The food is larger and causes more damage, but moves slower. Can fire up to one piece of food at a time.
- Short-Order Chef (known as Fast-Food Chef in the PAL version): The food moves faster, but causes less damage (1-2%). Only fires up to three pieces of food at once.
Spirit
No. | Image | Name | Type | Class | Cost | Ability | Series |
---|---|---|---|---|---|---|---|
699 | Chef (Game & Watch) | ★★★ | 2 | Stats ↑↑ after Eating | Game & Watch Series |
Origin
Chef is a Game & Watch game where the player takes on the role of a chef cooking various foods by flipping them with his frying pan. The player has to keep all the food airborne, lest it fall on the floor and either eaten by an awaiting mouse or be speared on a fork by a perched cat. To do this, the player flips it back upward with a frying pan, earning one point as a result. The player has three lives at the start of the game, and loses one life each time a food item hits the ground.
Gallery
Chef in Super Smash Bros. for Wii U
Chef being used on Pac-Man in Ultimate.
Chef used near Yoshi in Ultimate.