King K. Rool (SSBU)/Up tilt: Difference between revisions
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==Overview== | ==Overview== | ||
An uppercut. Has a wide hitbox, covering the front of K. Rool, and starts low enough to reach prone enemies. His fastest tilt attack, coming out on frame 5, which is very fast for a move with reasonably decent KO power. Loses power the longer it is out, with the sweetspot dealing rather strong diagonal knockback, and the sourspot dealing weak, mostly vertical knockback, which can potentially lead to another up tilt or up aerial. Works well out of [[down throw]] due to its combination of high speed and power, and can kill middleweights over 120%. | An uppercut. Has a wide hitbox, covering the front of K. Rool, and starts low enough to reach prone enemies. His fastest tilt attack, coming out on frame 5, which is very fast for a move with reasonably decent KO power. Loses power the longer it is out, with the sweetspot dealing rather strong diagonal knockback, and the sourspot dealing weak, mostly vertical knockback, which can potentially lead to another up tilt or up aerial. Works well out of [[down throw]] due to its combination of high speed and power, and can kill middleweights over 120%. | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 18:03, November 23, 2019
Overview
An uppercut. Has a wide hitbox, covering the front of K. Rool, and starts low enough to reach prone enemies. His fastest tilt attack, coming out on frame 5, which is very fast for a move with reasonably decent KO power. Loses power the longer it is out, with the sweetspot dealing rather strong diagonal knockback, and the sourspot dealing weak, mostly vertical knockback, which can potentially lead to another up tilt or up aerial. Works well out of down throw due to its combination of high speed and power, and can kill middleweights over 120%.
Hitboxes
Timing
Left arm intangible | 4-9 |
---|---|
Clean Hit | 5-6 |
Late Hit | 7-13 |
Interruptible | 38 |
Animation length | 63 |
Hitboxes | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Left arm intangibility |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Intangible |
Interruptible |