List of spirits (Duck Hunt series): Difference between revisions

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! Conditions
! Conditions
! Music
! Music
! Inspirations
|-
|-
|975
|975
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|•Start with 300% damage<br>•All fighters will occasionally be invincible<br>•Reinforcements will appear after an enemy is KO'd
|•Start with 300% damage<br>•All fighters will occasionally be invincible<br>•Reinforcements will appear after an enemy is KO'd
|{{SSBUMusicLink|Nintendo|Dillon's Rolling Western: The Last Ranger}}
|{{SSBUMusicLink|Nintendo|Dillon's Rolling Western: The Last Ranger}}
|In the NES Zapper Wild Gunman game, you have to shoot the Gunmen very quick with a new Gunman spawning each time another Gunman dies.
|-
|-
|976
|976
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|•Defeat the main fighter to win
|•Defeat the main fighter to win
|{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}
|{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}
|*Wolf’s the Gangster, Peach’s the Lady, and Ike’s the Policeman.
*Tomodachi Life is supposed to be the alley from Hogan’s Alley.
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Revision as of 17:20, November 11, 2019

The following is the list of the Spirits from the Duck Hunt series in Super Smash Bros. Ultimate.

Primary Spirit

No. Image Name Type Class Slot Stats Ability Origin Game Acquisition
975
Spirits wild gunman.png
Wild Gunman
Attack
★★ 3 Power: 1,424—5,699
Equipment Icon Brawn Badge.png 1,033—4,132
Equipment Icon Protection Badge.png 391—1,567
No Effect Wild Gunman •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Support Spirit

No. Image Name Class Cost Ability Origin Game Acquisition
976 Gangster, Lady, & Policeman 1 Rage Blaster Equipped Hogan's Alley •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Fighter Spirit

No. Image Alternate Artwork Name Origin Game Acquisition
974
Spirits duck hunt.png
Duck Hunt SSBU.png
Duck Hunt Duck Hunt •Complete Classic Mode with Duck Hunt
•Purchase from the Vault Shop for 300G (after unlocking Duck Hunt)

Spirit Battles

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music Inspirations
975
Spirits wild gunman.png
Wild Gunman Duck Hunt Team (×5) (Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU)Duck Hunt (SSBU))
Attack
3,400 Gerudo Valley (Ω form) •Temporary Invincibility
•Item: Shooting Types
•Start with 300% damage
•All fighters will occasionally be invincible
•Reinforcements will appear after an enemy is KO'd
Dillon's Rolling Western: The Last Ranger In the NES Zapper Wild Gunman game, you have to shoot the Gunmen very quick with a new Gunman spawning each time another Gunman dies.
976 Gangster, Lady, & Policeman Wolf Wolf (SSBU)
Peach Peach (SSBU)
Ike Ike (SSBU)
Attack
1,700 Tomodachi Life (Battlefield form) N/A •Defeat the main fighter to win Duck Hunt Medley *Wolf’s the Gangster, Peach’s the Lady, and Ike’s the Policeman.
  • Tomodachi Life is supposed to be the alley from Hogan’s Alley.

Series Order

Number Name Series
974 Duck Hunt North America
Duck Hunt Duo PAL
Duck Hunt Series
975 Wild Gunman Wild Gunman
976 Gangster, Lady, & Policeman Hogan's Alley

Trivia

  • The Duck Hunt series and R.O.B. series have the fewest Spirits of any first-party series, each with a total of 3.
  • Though not stated in-game, the Ike and Peach puppet fighters featured in the "Gangster, Lady, & Policeman" spirit battle make no genuine effort to attack the player unless they are recovering from offstage (instead attempting to counterattack the player). This aligns with Hogan's Alley, in which the player is to shoot the gangster (Wolf) and not the Lady (Peach) or the Policeman (Ike).
  • None of the Duck Hunt universe Spirits are fought on the Duck Hunt stage. This is likely due to the fact that these Spirits originate from games unrelated to Duck Hunt, other than requiring the NES Zapper to play them.