Woosh / Swoosh / Kaswoosh: Difference between revisions
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Much like [[Frizz]] and [[Zap]], this move is a [[charge]] special. Using it normally has the Hero use Woosh (costing 5 MP), which sends him upwards a short distance, with a tornado appearing under him. It can be charged into '''Swoosh''' ({{ja|バギマ|Bagima}}, ''Bagima'') (9 MP), which launches him further, and a larger tornado appearing underneath him, spinning around to cover distance, and it can be further charged into '''Kaswoosh''' ({{ja|バギクロス|Bagikurosu}}, ''Bagicross'') (18 MP), which launches him even further, with two larger tornadoes appearing underneath him, spinning around each other. | Much like [[Frizz]] and [[Zap]], this move is a [[charge]] special. Using it normally has the Hero use Woosh (costing 5 MP), which sends him upwards a short distance, with a tornado appearing under him. It can be charged into '''Swoosh''' ({{ja|バギマ|Bagima}}, ''Bagima'') (9 MP), which launches him further, and a larger tornado appearing underneath him, spinning around to cover distance, and it can be further charged into '''Kaswoosh''' ({{ja|バギクロス|Bagikurosu}}, ''Bagicross'') (18 MP), which launches him even further, with two larger tornadoes appearing underneath him, spinning around each other. | ||
The tornadoes themselves will hurt opponents, juggling them for damage before launching them skyward. They are considered projectiles, meaning they can be [[reflect]]ed, however its won't goes any where, but the hitboxes will switch to Hero if | The tornadoes themselves will hurt opponents, juggling them for damage before launching them skyward. They are considered projectiles, meaning they can be [[reflect]]ed, however its won't goes any where, but the hitboxes will switch to Hero if it get reflected. | ||
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