Woosh / Swoosh / Kaswoosh: Difference between revisions

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Much like [[Frizz]] and [[Zap]], this move is a [[charge]] special. Using it normally has the Hero use Woosh (costing 5 MP), which sends him upwards a short distance, with a tornado appearing under him. It can be charged into '''Swoosh''' ({{ja|バギマ|Bagima}}, ''Bagima'') (9 MP), which launches him further, and a larger tornado appearing underneath him, spinning around to cover distance, and it can be further charged into '''Kaswoosh''' ({{ja|バギクロス|Bagikurosu}}, ''Bagicross'') (18 MP), which launches him even further, with two larger tornadoes appearing underneath him, spinning around each other.
Much like [[Frizz]] and [[Zap]], this move is a [[charge]] special. Using it normally has the Hero use Woosh (costing 5 MP), which sends him upwards a short distance, with a tornado appearing under him. It can be charged into '''Swoosh''' ({{ja|バギマ|Bagima}}, ''Bagima'') (9 MP), which launches him further, and a larger tornado appearing underneath him, spinning around to cover distance, and it can be further charged into '''Kaswoosh''' ({{ja|バギクロス|Bagikurosu}}, ''Bagicross'') (18 MP), which launches him even further, with two larger tornadoes appearing underneath him, spinning around each other.


The tornadoes themselves will hurt opponents, juggling them for damage before launching them skyward. They are considered projectiles, meaning they can be [[reflect]]ed, however its won't goes any where, but the hitboxes will switch to Hero if its get reflected.
The tornadoes themselves will hurt opponents, juggling them for damage before launching them skyward. They are considered projectiles, meaning they can be [[reflect]]ed, however its won't goes any where, but the hitboxes will switch to Hero if it get reflected.


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