Event 31: Mario Bros. Madness: Difference between revisions
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'''Mario Bros. Madness''' ({{ja|おれたちマリオブラザーズ|Oretachi Mario Burazāzu}}, ''We're the Mario Brothers'') is the 31st match [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]'', where the player must fight {{SSBM|Mario}} and {{SSBM|Luigi}} in a two-minute [[time]]d match. As the title says, this event is related to ''[[Super Mario Bros.]]''. | '''Mario Bros. Madness''' ({{ja|おれたちマリオブラザーズ|Oretachi Mario Burazāzu}}, ''We're the Mario Brothers'') is the 31st match [[event match]] of the 51 event matches in ''[[Super Smash Bros. Melee]]'', where the player must fight {{SSBM|Mario}} and {{SSBM|Luigi}} in a two-minute [[time]]d match. As the title says, this event is related to ''[[Super Mario Bros.]]'' (for the [[NES]]). | ||
Similar to timed matches in [[Versus Mode]], there is no limit on [[stock]]. Instead, a player gains a point for every [[KO]] they inflict on an opponent, and lose a point every time they are KOed or [[self-destruct]]. The player with the most points at the end of the two minutes wins. | Similar to timed matches in [[Versus Mode]], there is no limit on [[stock]]. Instead, a player gains a point for every [[KO]] they inflict on an opponent, and lose a point every time they are KOed or [[self-destruct]]. The player with the most points at the end of the two minutes wins. |
Revision as of 16:50, September 5, 2019
Event 31 Mario Bros. Madness | |
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Official description | A classic plumber clash in the Mushroom Kingdom! |
Character(s) used | Choose (infinite stock) |
Opponent(s) | Mario (infinite stock) Luigi (infinite stock) |
Stage(s) | Mushroom Kingdom |
Music | Mushroom Kingdom |
Availability | Unlockable |
Mario Bros. Madness (おれたちマリオブラザーズ, We're the Mario Brothers) is the 31st match event match of the 51 event matches in Super Smash Bros. Melee, where the player must fight Mario and Luigi in a two-minute timed match. As the title says, this event is related to Super Mario Bros. (for the NES).
Similar to timed matches in Versus Mode, there is no limit on stock. Instead, a player gains a point for every KO they inflict on an opponent, and lose a point every time they are KOed or self-destruct. The player with the most points at the end of the two minutes wins.
Trivia
- This is one of only four events in Melee where the player has infinite stocks. The others are Event 5: Spare Change, Event 13: Yoshi's Egg, and Event 32: Target Acquired.