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|Heavy [[Item]] Resistance||Donkey Kong is not slowed down when carrying heavy items, and can also jump or fall off edges without dropping them. In ''Smash 64'', he is the only character that can walk while holding a heavy item. | |Heavy [[Item]] Resistance||Donkey Kong is not slowed down when carrying heavy items, and can also jump or fall off edges without dropping them. In ''Smash 64'', he is the only character that can walk while holding a heavy item. | ||
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|[[Hero]]||MP Gauge||The Hero has a mana system that allows him to use magic spells seen in his special moves. Each spell will deplete the mana, and the maximum amount of mana is 100. The gauge also replenishes automatically over time, or by hitting standard attacks. | |rowspan=2|[[Hero]]||MP Gauge||The Hero has a mana system that allows him to use magic spells seen in his special moves. Each spell will deplete the mana, and the maximum amount of mana is 100. The gauge also replenishes automatically over time, or by hitting standard attacks. | ||
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|Critical Hit||The Hero's attacks have a chance to deal a Critical Hit, greatly increasing the damage it deals. It's unknown if it affects knockback and if it applies to Special Attacks (if any). | |||
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|rowspan=2|[[Ice Climbers]]||Nana/Popo||The player takes full control of one Ice Climber. The other one—Nana by default—acts as a CPU-controlled clone of the leader, who usually follows the player's actions and attacks alongside the leader, but acts on their own and attempts to return to the leader if they are separated. This further allows for an advanced technique exclusive to the Ice Climbers, [[desynching]], that allows the player to independently control both characters. | |rowspan=2|[[Ice Climbers]]||Nana/Popo||The player takes full control of one Ice Climber. The other one—Nana by default—acts as a CPU-controlled clone of the leader, who usually follows the player's actions and attacks alongside the leader, but acts on their own and attempts to return to the leader if they are separated. This further allows for an advanced technique exclusive to the Ice Climbers, [[desynching]], that allows the player to independently control both characters. |
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