Super Smash Bros. 4
Super Smash Bros. Ultimate

Counter (Palutena): Difference between revisions

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{{tabber|align=center|title1=3DS|tab1=
{{cquote|''Defend with a shield, and then counter an attack.''|cite=''Smash for 3DS'''s foldout}}
{{cquote|''Defend with a shield, and then counter an attack.''|cite=''Smash for 3DS'''s foldout}}
{{cquote|''Counters physical attacks...''|cite=First half of the Counter/Reflect Barrier description from ''Ultimate''{{'}}s Move List}}
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{{cquote|''Counters physical attacks...''|cite=First half of the Counter/Reflect Barrier description from ''Ultimate''{{'}}s Move List}}}}


'''Counter''' ({{ja|カウンター|Kauntā}}, ''Counter'') is [[Palutena]]'s [[down special]] move in ''[[Super Smash Bros. 4]]'', and part of her down special in ''[[Super Smash Bros. Ultimate]]''.
'''Counter''' ({{ja|カウンター|Kauntā}}, ''Counter'') is [[Palutena]]'s [[down special]] move in ''[[Super Smash Bros. 4]]'', and part of her down special in ''[[Super Smash Bros. Ultimate]]''.

Revision as of 22:42, July 14, 2019

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For the variant used by the Fire Emblem series representatives, see Counter.
Counter
Palutena Counter SSB4.jpeg
The counterstrike of Palutena's counter.
User Palutena
Universe Kid Icarus
Article on Icaruspedia Counter
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Counter (カウンター, Counter) is Palutena's down special move in Super Smash Bros. 4, and part of her down special in Super Smash Bros. Ultimate.

Overview

Palutena uses her shield to catch an opponent's attack. If an attack connects, the shield will defend Palutena while she forcefully thrusts her staff out to retaliate. Upon guarding, Palutena's shield emits a blue ring of light and a blue wave resembling a heartbeat appears behind her, much like other counterattacks in SSB4. This counterattack deals 1.3× the damage of the countered attack, with a minimum of 10% and a maximum of 50%. Dealing the maximum damage with this move (which would require countering an attack dealing at least ≈38.5%) is a one-hit KO.

However, this move has one of the longest start-up durations of all Counter moves, with the counter window not being active until frame 10. It also suffers from high ending lag, which leaves Palutena highly vulnerable to punishment after the counter window is no longer active; the entire animation takes 75 frames to play. The counterattack itself suffers from low knockback values, especially at the sourspot. As a result, is one of the weakest counterattacks in the game.

In Super Smash Bros. Ultimate, its functionality has been combined with Reflect Barrier, her previous side special. If she counters a projectile, she instead performs Reflect Barrier to reflect it without performing the counterattack.

Customization

Special Move customization was added in Super Smash Bros. 4. These are the variations:

1. Counter 2. Lightweight 3. Celestial Firework
PalutenaDown1-SSB4.png
Lightweight
Celestial Firework
"Prepare for an opponent's attack, and strike back when struck." "Makes you lighter and significantly faster, but you'll also be easier to launch as a result." "Shoot a firework into the air. The firework explodes when hit or after a short time."

Origin

Counter is a stat-based power that Pit or a fighter can wield in Kid Icarus: Uprising. During the time the power is active, any attack that hits the user will be retaliated. This power also prevents knockback.

Gallery

Palutena's special moves
Super Smash Bros. 4 Super Smash Bros. Ultimate
Neutral special Autoreticle Explosive Flame Heavenly Light Autoreticle
Side special Reflect Barrier Angelic Missile Super Speed Explosive Flame
Up special Warp Jump Glide Rocket Jump Warp
Down special Counter Lightweight Celestial Firework Counter / Reflect Barrier
Final Smash Black Hole Laser