134
edits
Tag: Mobile edit |
m (→Ground attacks: Forward tilt still doesn't 100% connect on opponents, so the buff is fallacious.) |
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Line 74: | Line 74: | ||
**{{nerf|Up tilt's base knockback was reduced, while its knockback scaling was increased (50 (base), 80 (scaling) → 25/120). This makes up tilt unsafe on hit at very low percents while still sending opponents too far at higher percents to kill confirm while still being a non viable KO move.}} | **{{nerf|Up tilt's base knockback was reduced, while its knockback scaling was increased (50 (base), 80 (scaling) → 25/120). This makes up tilt unsafe on hit at very low percents while still sending opponents too far at higher percents to kill confirm while still being a non viable KO move.}} | ||
**{{nerf|Up tilt is less effective for out-prioritizing attacks with its anti-rebounding priority, due to the move's lowered damage.}} | **{{nerf|Up tilt is less effective for out-prioritizing attacks with its anti-rebounding priority, due to the move's lowered damage.}} | ||
*[[Down tilt]]: | *[[Down tilt]]: | ||
**{{buff|Down tilt has more range.}} | **{{buff|Down tilt has more range.}} |
edits