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Tag: Mobile edit |
Tag: Mobile edit |
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**{{change|Cape forces opponents to show their back side while they're using their moves; this even works to characters with mirrored stance, causing them to turn away from the screen.}} | **{{change|Cape forces opponents to show their back side while they're using their moves; this even works to characters with mirrored stance, causing them to turn away from the screen.}} | ||
**{{change|Cape is now worn around Mario's neck when used, akin to its appearance in ''[[Super Mario World]]''.}} | **{{change|Cape is now worn around Mario's neck when used, akin to its appearance in ''[[Super Mario World]]''.}} | ||
**{{buff|Cape no longer put into [[hitstun]] against ledge vulnerability instead the opponents will be pop out, increasing his combo ability.}} | **{{buff|Cape no longer put into [[hitstun]] against ledge return vulnerability instead the opponents will be pop out, increasing his combo ability.}} | ||
**{{buff|Cape no longer give to the opponent [[super armor]] when the attack hits them.}} | |||
*[[Super Jump Punch]]: | *[[Super Jump Punch]]: | ||
**{{buff|Super Jump Punch's second through fourth hits have two frames in between them as opposed to one, resulting in the move having a slightly longer duration (frame 3/7/8/9/10/12/14 → 3/7/9/11/13/15/17).}} | **{{buff|Super Jump Punch's second through fourth hits have two frames in between them as opposed to one, resulting in the move having a slightly longer duration (frame 3/7/8/9/10/12/14 → 3/7/9/11/13/15/17).}} |
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