Tech-chasing: Difference between revisions
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'''Tech-chasing''' is the act of following or predicting an opponent's [[tech]] in order to attack them before they can respond. Because a character's [[tech]] animations have small windows of vulnerability before a character can shield, sidestep, dodge, or attack, it is possible to read the direction of a player's [[tech]] and punish the lag with an attack, [[jump-canceled grab]], or projectile. | '''Tech-chasing''' is the act of following or predicting an opponent's [[tech]] in order to attack them before they can respond. Because a character's [[tech]] animations have small windows of vulnerability before a character can shield, sidestep, dodge, or attack, it is possible to read the direction of a player's [[tech]] and punish the lag with an attack, [[jump-canceled grab]], or projectile. | ||
Some characters are able to incorporate tech-chasing into a [[chain grab]] sequence. A classic example is [[Captain Falcon]]'s [[up throw]] against [[fast-faller]]s. After he throws, Captain Falcon can gain another grab by successfully tech-chasing his enemy. A well-known example in Brawl is [[Snake]]'s [[down throw]]. During the animation he lays his opponent on the ground, and after the throw is over, if he can predict his opponent's roll, he can tech-chase them into another grab. Tech-chasing is much easier to do on characters with short tech rolls (such as [[Olimar]]) than those with long tech rolls (such as [[Zelda]]) | Some characters are able to incorporate tech-chasing into a [[chain grab]] sequence. A classic example is [[Captain Falcon]]'s [[up throw]] against [[fast-faller]]s. After he throws, Captain Falcon can gain another grab by successfully tech-chasing his enemy. A well-known example in Brawl is [[Snake]]'s [[down throw]]. During the animation he lays his opponent on the ground, and after the throw is over, if he can predict his opponent's roll, he can tech-chase them into another grab. Tech-chasing is much easier to do on characters with short tech rolls (such as [[Olimar]]) than those with long tech rolls (such as [[Zelda]]). | ||
[[Category:Techniques]] | [[Category:Techniques]] | ||
[[Category:Techniques (SSB)]] | [[Category:Techniques (SSB)]] | ||
[[Category:Techniques (SSBM)]] | [[Category:Techniques (SSBM)]] | ||
[[Category:Techniques (SSBB)]] | [[Category:Techniques (SSBB)]] |