Tech-chasing: Difference between revisions
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Because [[Tech]] animations have small windows of vulnerability before a character can shield, sidestep, dodge, or attack, it is possible to read the direction of a player's tech, and "chase" the tech down with | Because [[Tech]] animations have small windows of vulnerability before a character can shield, sidestep, dodge, or attack, it is possible to read the direction of a player's tech, and "chase" the tech down with an attack, [[Jump-cancelled grab]], or projectile, to maintain pressure. |
Revision as of 08:54, August 10, 2006
Because Tech animations have small windows of vulnerability before a character can shield, sidestep, dodge, or attack, it is possible to read the direction of a player's tech, and "chase" the tech down with an attack, Jump-cancelled grab, or projectile, to maintain pressure.