Mr. Game & Watch (SSBM): Difference between revisions

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Clearing [[Classic Mode]] with Mr. Game & Watch will unlock [[Flat Zone]], a level that takes place in a giant Game & Watch handheld.
Clearing [[Classic Mode]] with Mr. Game & Watch will unlock [[Flat Zone]], a level that takes place in a giant Game & Watch handheld.


==Standard Moves==
Standard Moves  
Neutral: Green House<br>
Tilts
Forward Tilt: Lion<br>
Neutral A:Green House
Forward Smash: Fire Attack<br>
Forward Tilt:Lion
Upward Tilt: Flagman<br>
Up Tilt:Flagman
Upward Smash: Octopus<br>
Down Tilt:Manhole
Downward Tilt: Manhole<br>
Smash Attacks
Downward Smash: Vermin<br>
Forward Smash:Fire Attack
Up Smash:Octopus
Down Smash:Vermin
Air Attacks
Neutral A:Parachute
F-air:Cement Factory
B-air:Turtle Bridge
U-air:Spitball Sparky
D-air:Donkey Kong Jr.


==Aerial Moves==
==Aerial Moves==

Revision as of 15:26, December 12, 2008

This article is about Mr. Game & Watch's appearance in Super Smash Bros. Melee. For other uses, see Mr. Game & Watch.
Mr. Game & Watch
Mr. Game & Watch
Game&WatchSymbol.svg
Universe Game & Watch
Appears in SSBM
SSBB
Availability Unlockable
Tier Low (20)


Mr. Game & Watch (Mr. ゲーム&ウォッチ, Misutā Gēmu ando Uocchi) is a character in Super Smash Bros. Melee. He was designed as a composite representation of various generic characters featured in the Game & Watch series, created by Gunpei Yokoi in 1980.

Mr. Game & Watch is unlocked by clearing Target Test with all twenty four other characters, beating Classic Mode and adventure with all characters (starters and unlockables) or, alternatively, by playing 1,000 VS. Matches (making him the yet hardest unlockable character in the whole series).

Clearing Classic Mode with Mr. Game & Watch will unlock Flat Zone, a level that takes place in a giant Game & Watch handheld.

Standard Moves Tilts Neutral A:Green House Forward Tilt:Lion Up Tilt:Flagman Down Tilt:Manhole Smash Attacks Forward Smash:Fire Attack Up Smash:Octopus Down Smash:Vermin Air Attacks Neutral A:Parachute F-air:Cement Factory B-air:Turtle Bridge U-air:Spitball Sparky D-air:Donkey Kong Jr.

Aerial Moves

Neutral: Parachute
Upward: Spitball Sparky
Downward: Donkey Kong Jr.
Forward: Cement Factory
Backward: Turtle Bridge

Special Moves

Pros & cons

Pros

  • Small and can crouch under projectiles
  • Has many strong killers
  • Can chain throw with each of his throws
  • Can combo characters, especially fastfallers, fairly well
  • Huge vertical recovery distance
  • High range and large hitbox on many of his attacks (for example, his neutral aerial has higher range than any other neutral air)
  • Attacks have a high priority and can chain to death
  • Is very easy to control
  • Ledge attacks have the gradual ability to KO

Cons

  • Very light weight, thus is able to be KO'd easily
  • Can be comboed fairly easily
  • Predictable recovery, has trouble sweet-spotting the edge
  • Has a very poor roll and sidestep, crippling his defensive game
  • Head is exposed during shielding, allowing for shield stabbing
  • B-air, U-air, and N-air can not be L-canceled
  • B-Down is useless unless used against a projectile.

Home Run Contest strategies

Beginner

  • Run to the bag and up smash
  • Repeat twice
  • Run off the platform and up smash the bag
  • Short hop towards the bag
  • Number 9 Judgement

Score: 1,110 feet+

Trophies

Trophy #177: "First appearing in 1980, the Game & Watch series is the father of all portable liquid crystal games. The main character is simple and monochrome but has a timeless individuality. There are 39 different games in the series and they've sold over 43 million units worldwide. Pictured at left is the particularly popular Fire model."

Games: Game & Watch (1980)

Smash Red

Trophy #178: "A resident of a totally flat world, Mr. Game & Watch's frame-by-frame movements is distinctive. His image is known far and wide, and respected by gamers everywhere. In Super Smash Bros. Melee, he hurls sausages with his Chef technique. The random strength of his Judgement is determined by the number displayed; food appears on lucky 7."

Smash Blue

Trophy #179: "A man of great stature in the world of Nintendo characters, Mr. Game & Watch is a comparatively light fellow and doesn't feature many powerful attacks. When he's in danger of falling, Fire calls out a rescue brigade to send him skyward once more. He can also catch missile weapons with Oil Panic; once he's caught three, he can dump the bucket on his foes."

External links