List of Copy Abilities: Difference between revisions
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''[[Super Smash Bros. 4]]'' introduced [[custom move]]s. Regardless of whether a neutral special has been customized or not, Kirby will only copy the default version of the move. This applies with [[Palutena]] and the [[Mii Fighter]]s' neutral specials as well. | ''[[Super Smash Bros. 4]]'' introduced [[custom move]]s. Regardless of whether a neutral special has been customized or not, Kirby will only copy the default version of the move. This applies with [[Palutena]] and the [[Mii Fighter]]s' neutral specials as well. | ||
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!Character!!{{GameIcon|SSB64|24px}}!!{{GameIcon|SSBM|24px}}!!{{GameIcon|SSBB|24px}}!!{{GameIcon|SSB4|24px}}!!{{GameIcon|SSBU|24px}}!!Special move!!Notes | !Character!!{{GameIcon|SSB64|24px}}!!{{GameIcon|SSBM|24px}}!!{{GameIcon|SSBB|24px}}!!{{GameIcon|SSB4|24px}}!!{{GameIcon|SSBU|24px}}!!Special move!!Notes |
Revision as of 08:35, May 15, 2019
In every Super Smash Bros. game, Kirby has the ability to copy another character's neutral special move with his own neutral special move, Inhale. If Kirby swallows another Kirby, only damage is dealt, but if he swallows another Kirby that has a Copy Ability, it can be stolen. When Kirby copies an opponent, he will also bear a resemblance to that character, usually in the form of a hat which displays a prominent visual part of the character copied. When performing copied attacks, Kirby often mimics their voices or sounds as well as their poses, and uses the same weapons as their owners. Aside from the obvious range differences, copied attacks are functionally identical to the originals except where noted.
Kirby can discard the ability at any time by taunting. He may also lose it when taking damage (though there is a temporary "grace period" where this will not occur), and he will also lose it upon being KO'd. Also, anything spawned by the ability will vanish if Kirby loses it. For example, if Kirby tosses a Metal Blade onto the ground, picks it up, and taunts, the blade will vanish. Kirby will also lose his ability if the inhaled character's damage meter vanishes (indicating the character has been unloaded from memory), such as in Smash 4's All-Star Mode or certain Event matches.
Super Smash Bros. 4 introduced custom moves. Regardless of whether a neutral special has been customized or not, Kirby will only copy the default version of the move. This applies with Palutena and the Mii Fighters' neutral specials as well.
Character | Special move | Notes | |||||
---|---|---|---|---|---|---|---|
Bayonetta | Bullet Climax | Although Bayonetta will always aim in the same place, Kirby's shots from the handguns are lower than the shots from his feet. | |||||
Bowser | Fire Breath | Kirby can flame cancel in all versions of Melee, while Bowser can only do so in NTSC 1.0 and 1.1. Kirby's pose while breathing fire resembles the corresponding pose of Fire Kirby.
In SSB4, Kirby imitates a monster grunt when performing this move, despite Bowser not vocalizing when he performs Fire Breath. | |||||
Bowser Jr. | Clown Cannon | Even if Kirby inhales one of the Koopalings, he will still wear Bowser Jr.'s bandana and ponytail. | |||||
Captain Falcon | File:Kirby cfalcon ssb.jpg | Falcon Punch | In SSB, Kirby can use the Falcon Punch as a horizontal recovery move. In Brawl, throwing it immediately after a jump gives him large boost upward. The visor was blank until Ultimate, when it was given the same "eyes" as Captain Falcon's visor and also became opaque for the first time since Smash 64. | ||||
Charizard | Flamethrower | ||||||
Chrom | Flare Blade | Inflicts recoil damage to Kirby if fully charged. | |||||
Cloud | Blade Beam | Does not gain Cloud's Limit Gauge and thus cannot perform the Limit Break version of the move. | |||||
Corrin | Dragon Fang Shot | ||||||
Daisy | Toad | ||||||
Dark Pit | Silver Bow | Prior to version 1.0.5 (3DS only), if Kirby uses the move at the end of his forward, back, or up throw, a glitch will occur in which he floats in the air until he stops charging the move. | |||||
Dark Samus | Charge Shot | ||||||
Diddy Kong | Peanut Popgun | Strangely, if Kirby's gun explodes, and then the game is paused, Kirby will appear normal colored instead of a burned black. | |||||
Donkey Kong | File:Kirby Donkey Kong SSB.jpg | Giant Punch | In SSB, Kirby can charge-cancel the wind-up to turn more easily in the air. | ||||
Dr. Mario | Megavitamins | In Melee, Kirby's Megavitamins make the Koopa Shell sound upon impact. The Doctor ability, introduced in Kirby: Planet Robobot, has a similar appearance and allows Kirby to use a similar move. | |||||
Duck Hunt | Trick Shot | ||||||
Falco | Blaster | Kirby sports the same "mohawk" that Falco had in Melee. In Brawl, shots fired from the copied Blaster do not have the electric effect that Falco's Blaster has. Kirby's shorter stature means that he can laser lock characters that Falco himself cannot. | |||||
Fox | File:Kirby fox ssb.jpg | Blaster | Gives Kirby the ability to short hop double laser and even short hop triple laser as a result of his floatiness. | ||||
Ganondorf | Warlock Punch | ||||||
Greninja | Water Shuriken | ||||||
Ice Climbers | Ice Shot | Kirby does not gain a partner through this ability, so he can only fire one block of ice at a time. The Freeze ability's hat, introduced in Kirby: Nightmare in Dream Land, has a similar appearance. | |||||
Ike | Eruption | Inflicts recoil damage to Kirby if fully charged. | |||||
Incineroar | Darkest Lariat | While Incineroar's will match its palette color, Kirby's will always be gray. | |||||
Inkling | Splattershot | If Kirby uses up all of his ink, he loses his Inkling Copy Ability entirely, in a similar manner to Robin's Copy Ability. Although he always copies the orange Inkling's hairstyle, Kirby will use the first ink color that is not being used by another fighter. For example, if Kirby is fighting an orange Inkling, he will use blue ink; if he is fighting both an orange Inkling and a blue Inkling, he will use yellow ink; and so forth. | |||||
Isabelle | |||||||
Ivysaur | Bullet Seed | In Brawl, while Ivysaur can only hold Bullet Seed for 5 seconds, Kirby can hold it for significantly longer, allowing him to rack up higher amounts of damage. | |||||
Jigglypuff | File:Kirby jigglypuff ssb.jpg | Pound | Differs from Jigglypuff's Pound in that using this move toward a ledge sends Kirby off of the ledge, and it is notable for having much higher distance if Kirby leaves the ground at the end of the Pound animation; it is capable of traveling nearly the length of a Dream Land soft platform if spaced correctly. | ||||
Rollout | Regardless of the game's current language settings, Kirby says "Purin," Jigglypuff's Japanese name, upon performing this move. In SSB4, Kirby can move left and right in midair after hitting an opponent with Rollout, due to having a higher fall speed than Jigglypuff. He also rebounds further backwards, due to his air friction being lower than Jigglypuff's. In Ultimate, Jigglypuff's ears fold downwards during an uncharged Rollout; Kirby's do not follow this trait. | ||||||
Joker | Gun | As Kirby does not copy the Rebellion Gauge, he does not have access to Arsene or Gun Special. | |||||
Ken | Hadoken | Like Ken, Kirby can perform a stronger Hadoken using the traditional input, but cannot perform the Shakunetsu Hadoken. However, Kirby cannot perform the Oosoto Mawashi Geri or the Nata Otoshi Geri. Incidentally, Kirby has separate voice clips for Ken's Hadoken instead of using the same voice clips used for Ryu's version. | |||||
King Dedede | Inhale | Kirby can use this to perform the obscure "Kirkirkircide". Kirby is noticeably less bloated after inhaling someone compared to both his normal Inhale and Dedede's Inhale. | |||||
King K. Rool | Blunderbuss | Unlike K. Rool, Kirby does not don a pirate hat. | |||||
Link | File:Kirby link ssb.jpg | Boomerang | Unlike Link's Boomerang, Kirby can throw it through solid walls if he is touching them, allowing for pseudo-sharking on stages like Hyrule Castle (especially from the Greenhouse side) or Dream Land. Resembles Sword Kirby. | ||||
Hero's Bow | Resembles Sword Kirby. | ||||||
Bow and Arrows | Although Link's default design is based on his Champion's Tunic, Kirby gains the familiar green cap from his Hero of the Wild outfit when copying him. Resembles Sword Kirby. | ||||||
Little Mac | Straight Lunge | Does not gain Little Mac's Power Meter and thus cannot perform the KO Uppercut. The hitbox is much lower down due to Kirby's size, enabling it to hit opponents hanging on the ledge. Also, if Kirby swallows Little Mac in his wireframe costume, his Straight Lunge will utilize the 8-bit sound effects unique to Wireframe Mac. | |||||
Lucario | Aura Sphere | Kirby's Aura Sphere is not linked to his current damage, due to not copying Lucario's aura. Essentially, Kirby's Aura Sphere acts like Lucario's at its base power (75% in Brawl, 70% in SSB4 and Ultimate).
However, should Kirby's damage output be significantly augmented in some way, such as with the use of custom equipment or Amiibo power level, the Aura Sphere he uses will emit the characteristic sound it does when Lucario charges it at high percentages. | |||||
Lucas | PK Freeze | ||||||
Lucina | Shield Breaker | Kirby wears the mask used by Lucina in her guise as "Marth", which she herself dons temporarily for her on-screen appearance and down taunt. | |||||
Luigi | File:Kirby luigi ssb.jpg | Fireball | |||||
Mario | File:Kirby mario ssb.jpg | Fireball | As Kirby is shorter than Mario, his Fireball is likely to vanish quicker if thrown while on the ground due to bouncing more often. | ||||
Marth | Shield Breaker | Lacks transcendent priority in Melee. | |||||
Mega Man | Metal Blade | ||||||
Meta Knight | Mach Tornado | Unlike Meta Knight's version of the attack, the bottom-most hitbox does not cause aerial opponents to flinch. Kirby's eyes while wearing the mask are light-green in Brawl and yellow in SSB4 and Ultimate. The green coloration in Brawl is due to the mask giving a yellow tint to Kirby's blue eyes and Meta Knight's silver eyes (though they are currently depicted as yellow even without the mask). Kirby's Mach Tornado only does half the damage of Meta Knight's. Functionally resembles Kirby's Tornado ability. | |||||
Mewtwo | Shadow Ball | As Kirby is much shorter than Mewtwo, his Shadow Ball is more likely to collide with the ground unless he jumps first. This only applies to Melee. | |||||
Mii Brawler | Shot Put | Kirby wears a headband with the face of the Mii he copied. He doesn't copy headgear. Interestingly, Kirby retains the original spinning Charge Blast animation from SSB4. | |||||
Mii Gunner | Charge Blast | ||||||
Mii Swordfighter | Gale Strike | ||||||
Mr. Game & Watch | Chef | Kirby remains a 3D model. | |||||
Ness | File:Kirby ness ssb.jpg | PK Fire | Kirby wears his cap backwards, similarly to Yo-Yo Kirby, Wheel Kirby, and Paint Kirby. The ESP ability, introduced in Kirby: Planet Robobot, resembles a color-inverted version of Ness's cap and allows Kirby to use a move similar to PK Flash. | ||||
PK Flash | |||||||
Olimar | Pikmin Pluck and Pikmin Throw | Kirby's version of this move is specially adapted for him due to Pikmin not being completely tied into his moveset, unlike Olimar. Kirby will pluck a Pikmin and immediately throw it, hitting opponents for minor damage and dying once it hits the ground. Kirby pulls Pikmin in the same order that Olimar does.
The version of Pikmin Throw that Kirby performs correlates with whichever side special move of Kirby's is set via character customization. Namely, if Kirby's side special move is set to Hammer Bash, his second side special, Kirby will perform Sticky Pikmin Throw, Olimar's second side special. The same is true if Kirby uses his third side special Giant Hammer, which will result in him performing Olimar's third side special, Tackle Pikmin Throw. However, this is less noticeable as Kirby's usage of the move is already quite similar to Tackle Pikmin Throw. Kirby can only have 3 Pikmin out at a time. | |||||
Pac-Man | Bonus Fruit | ||||||
Palutena | Autoreticle | Unused audio files in SSB4 indicate that Kirby was initially supposed to be able to copy Heavenly Light and Explosive Flame, Palutena's custom neutral special moves. In the final game, he only copies Autoreticle. | |||||
Peach | Toad | ||||||
Pichu | Thunder Jolt | Inflicts recoil damage to Kirby. | |||||
Pikachu | File:Kirby pikachu ssb.jpg | ||||||
Piranha Plant | Ptooie | ||||||
Pit | Palutena's Arrow | Resembles Cupid Kirby in both design and function. | |||||
Richter | Axe | ||||||
Ridley | Plasma Breath | ||||||
R.O.B. | Robo Beam | While R.O.B. does not emit a vocalization during this move, Kirby says "beep" in a monotone voice. Resembles Laser Kirby in both design and function. | |||||
Robin | Thunder | Once Kirby exhausts the Thunder tome, he loses the Copy Ability entirely. Unlike Robin, he does not drop a tome to throw. | |||||
Rosalina | Luma Shot | A yellow, unvoiced Luma appears when the button is pushed, and vanishes after losing momentum. Unlike Rosalina, Kirby's Luma cannot be attacked, and cannot block projectiles either. Also, the attack cannot be spammed, as it requires a cooldown before it can be used again. | |||||
Roy | Flare Blade | Inflicts recoil damage to Kirby if fully charged. | |||||
Ryu | Hadoken | Retains Ryu's ability to perform a stronger Hadoken and the Shakunetsu Hadoken with the appropriate input. Resembles Fighter Kirby, who is also capable of performing Ryu's other special moves in certain games. Kirby's Return to Dream Land and Kirby: Triple Deluxe also include the ability to fire stronger fireballs (called "Mega Force Blast", or "Hadou-Shot" in Japan) instantly by performing the traditional Hadoken input. | |||||
Samus | File:Kirby samus ssb.jpg | Charge Shot | Originally a flat texture, the visor was made translucent from Melee to Smash 4, before being given an opaque glow in Ultimate that makes it more closely resembly Samus's own visor. | ||||
Sheik | Needle Storm | ||||||
Shulk | Monado Arts | The Jump Art does not cause Final Cutter to go any higher than usual. | |||||
Simon | Axe | ||||||
Snake | Hand Grenade | Kirby covers where his ears would be if a grenade explodes near him, mimicking Snake's behavior. He also walks differently while carrying a grenade that has not been thrown, again imitating Snake. He wears a headband, similarly to Fighter Kirby, Suplex Kirby, and Backdrop Kirby. | |||||
Sonic | Homing Attack | ||||||
Squirtle | Water Gun | ||||||
Toon Link | Hero's Bow | Resembles Sword Kirby. | |||||
Villager | |||||||
Wario | Chomp | Kirby can use this to perform the obscure "Kirbiocide". | |||||
Wii Fit Trainer | Sun Salutation | Resembles Snow Kirby's coloration from Kirby and the Amazing Mirror and Kirby: Squeak Squad. | |||||
Wolf | Blaster | ||||||
Yoshi | File:Kirby yoshi ssb.jpg | Egg Lay | Starting in Brawl, Kirby mimics the vocalization that Yoshi does when unleashing his tongue. In SSB4, the egg that Kirby lays matches the color of the copied Yoshi. | ||||
Young Link | Fire Bow | Resembles Sword Kirby. | |||||
Zelda | Nayru's Love | In Melee, Brawl, and SSB4, Kirby wears the same hat as the younger version of Zelda from The Legend of Zelda: Ocarina of Time, despite the latter two games featuring Zelda in her Twilight Princess design. In Ultimate, this was changed to her hair and tiara from A Link to the Past and A Link Between Worlds. | |||||
Zero Suit Samus | Paralyzer |
Trivia
- Link is the only character whose copy ability hat is based on an alternate costume, as in Super Smash Bros. Ultimate, Kirby keeps Link's iconic green cap, in spite of Link's default design being based on Breath of the Wild.
- Zelda and Falco are the only characters whose copy ability hats are not based on the character's current appearance, as they, respectively, are based on young Zelda from The Legend of Zelda: Ocarina of Time and Falco's appearance in Star Fox 64.
- Zelda is also the only character whose copy ability hat is based on a different version of the character copied, as Brawl and SSB4 use the Twilight Princess incarnation of Zelda.