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**{{nerf|Up tilt has less horizontal range, and its hitboxes start from a higher position, rendering it unable to hit some characters on the ground.}} | **{{nerf|Up tilt has less horizontal range, and its hitboxes start from a higher position, rendering it unable to hit some characters on the ground.}} | ||
**{{change|Up tilt's animation has been reversed, with Mario spinning towards the screen rather than away from it.}} | **{{change|Up tilt's animation has been reversed, with Mario spinning towards the screen rather than away from it.}} | ||
**{{nerf|Up tilt can no longer combo with | **{{nerf|Up tilt can no longer combo with his [[down throw]].}} | ||
*[[Down tilt]]: | *[[Down tilt]]: | ||
**{{change|Down tilt's animation has been reversed, with Mario spinning towards the screen rather than away from it.}} | **{{change|Down tilt's animation has been reversed, with Mario spinning towards the screen rather than away from it.}} |
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