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(→Special moves: Thank you very much for inspiring a chart to be made to lab this only to find out it doesn't actually exist.) |
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**{{nerf|Witch Time's slowdown potency has been reduced making her unable to connect multiple moves in a row before the opponent is too far away.}} | **{{nerf|Witch Time's slowdown potency has been reduced making her unable to connect multiple moves in a row before the opponent is too far away.}} | ||
**{{nerf|Slowdown potency is further reduced if Witch Time is activated on its last active frames where it overlaps with Bat Within, making it unable to punish most multihit moves.}} | **{{nerf|Slowdown potency is further reduced if Witch Time is activated on its last active frames where it overlaps with Bat Within, making it unable to punish most multihit moves.}} | ||
**{{change|The screen turns dark whenever someone is affected by Witch Time.}} | **{{change|The screen turns dark whenever someone is affected by Witch Time.}} | ||
*[[Infernal Climax]]: | *[[Infernal Climax]]: |
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