Bayonetta (SSBU): Difference between revisions

(Undid edit by Ray001: Stun Jacket's removal is a a big change to Bayonetta against counter characters and needs to be noted on her page.)
Tag: Undo
Line 161: Line 161:
**{{nerf|Upon hitting an opponent with After Burner Kick, the second one can only be used within a one-second window afterwards, hindering its mixup potential.}}
**{{nerf|Upon hitting an opponent with After Burner Kick, the second one can only be used within a one-second window afterwards, hindering its mixup potential.}}
***{{nerf|Additionally, it cannot be used altogether if the first one is shielded.}}
***{{nerf|Additionally, it cannot be used altogether if the first one is shielded.}}
**{{change|Downwards After Burner Kick can now be inputted by pressing down during the first five frames of After Burner Kick.}}
**{{buff|Downwards After Burner Kick launches grounded opponents at a higher angle, much like in ''Smash 4'' before update [[1.1.6]], allowing it to be a reliable combo starter once again.}}
**{{buff|Downwards After Burner Kick launches grounded opponents at a higher angle, much like in ''Smash 4'' before update [[1.1.6]], allowing it to be a reliable combo starter once again.}}
**{{nerf|Downwards After Burner Kick can no longer be [[autocancel]]ed.}}
**{{nerf|Downwards After Burner Kick can no longer be [[autocancel]]ed.}}
125

edits