List of updates (SSBU)/3.0.0 changelog: Difference between revisions

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=={{SSBU|Young Link}}==
=={{SSBU|Young Link}}==
*{{nerf|[[Fire Arrow]] deals less shield damage.}}
*{{nerf|[[Boomerang]] deals less shield damage.}}


=={{SSBU|Ganondorf}}==
=={{SSBU|Ganondorf}}==

Revision as of 09:01, April 18, 2019

An icon for denoting incomplete things.

This is a list of known changes in version 3.0.0 of Super Smash Bros. Ultimate.

Universal

The new update brings new features on the general gameplay side:

  • Change Perfect shields will no longer activate multiple times when the shield button is released once. This was creating more downtime than a single perfect shield.
  • Change It is easier to punish dodges if they are used too excessively.
  • Change The downtime of a parry against a projectile has been reduced.

Overall, there is one nerf that has come back most often, it's the reduction of the power of some attacks against the shields. This could make the attack that was nerfed less effective against the shield of his opponent but much more motivating the player to create combos that can destroy them.

Mario

  • Buff At the start of Mario Finale, nearby opponents will be slowed more and slowed longer.
  • Nerf Fireball has reduced power against shields.

Donkey Kong

Link

  • Nerf Arrow has reduced power against shields.

Samus

Dark Samus

Yoshi

Kirby

  • Buff Up smash's clean hit has a longer duration, with the late hit having a shorter duration instead.
  • Buff Neutral aerial has less ending (FAF 63 → 55) and auto-cancels earlier.
  • Buff Down throw deals more damage.
  • Buff Kirby will keep Copy Abilities received by Inhale longer.
  • Buff Final Cutter can snap to the ledge earlier.

Pikachu

Ness

  • Buff PK Flash has a larger attack range
  • Nerf Ness's yo-yo smash attacks have less charging time and has a shorter duration no longer capable of breaking opponent shields at the edge of the stage.

Jigglypuff

Peach

  • Nerf Vegetable has less shield damage.
  • Nerf Peach Blossom has a reduced sleep time period.
  • Nerf Toad no longer stalls continuously in the air after the first use.

Daisy

  • Change Vegetable knockback has been changed to match Peach.
  • Nerf Vegetable has less shield damage.
  • Nerf Daisy Blossom has a reduced sleep time period.
  • Nerf Toad no longer stalls continuously in the air after the first use.

Bowser

  • Buff Opponents can no longer tech on the ground between the looping hits of grounded Whirling Fortress.
  • Bug fix The T-Pose glitch involving Superspicy Curry and Screw Ball has been fixed.

Ice Climbers

  • Buff Iceberg has more knockback with the FS Meter.

Sheik

  • Buff The neutral infinite's finisher has less ending lag.
  • Buff Down tilt's tipper hitbox is easier to land.
  • Buff Forward aerial has more range.
  • Buff Needle Storm can be charged faster.

Zelda

Dr. Mario

  • Buff At the start of Doctor Finale, nearby opponents will be slowed more and slowed longer.
  • Nerf Megavitamins have reduced power against shields.

Pichu

  • Change Changed the posture when receiving damage in the air and made it easier to receive damage.
  • Change Changed the posture when landing and made it easier to receive damage.
  • Nerf Thunder Jolt deals less shield damage.

Marth

  • Buff Dash grab's range was increased.

Lucina

  • Buff Dash grab's range was increased.

Young Link

Ganondorf

Mewtwo

  • Change Mewtwo's weight has been increased.
  • Buff Neutral attack 1 is faster.
  • Buff Forward tilt deals 1% more damage, with knockback compensated.
  • Buff Up tilt deals 1% more damage, with knockback compensated.
  • Change Up tilt's tip hitbox has an altered angle.
  • Buff Forward smash has increased range.
  • Buff Up aerial deals 1% more damage, with knockback compensated.
  • Buff Edge roll grants more intangibility.
  • Buff Edge attack has increased range.
  • Buff Shadow Ball deals increased knockback.
  • Nerf Shadow Ball deals less shield damage.

Roy

Chrom

  • Bug fix Chrom's victory theme was corrected to Id - Purpose, matching Lucina and Robin's themes.
  • Buff Dash grab's range was increased.

Mr. Game & Watch

Pit

Dark Pit

Wario

Snake

  • Nerf Up Smash has more ending lag, lowering the mortar fire rate.
  • Buff Back Aerial has more knockback growth.
  • Nerf Hand Grenade deals less shield damage.
  • Nerf Remote Missile lingers shorter.

Ivysaur

Charizard

Diddy Kong

  • Buff Forward Tilt has longer duration.
  • Buff Dash Attack speed up.
  • Buff Down Smash deals more knockback.
  • Buff Neutral Aerial has more range.
  • Buff Up Aerial deals more damage though its knockback was compensated.

Sonic

  • Buff Super Sonic has more range.
  • Buff Super Sonic via the FS meter has more range and has higher knockback.
  • Bug fix Spin Charge no longer loses his double jump when performed on platforms.

King Dedede

Olimar

Lucario

R.O.B.

Toon Link

Wolf

Villager

  • Nerf Slingshot attacks (Forward and Back aerials) deals less shield damage.
  • Nerf Lloid Rocket deals less shield damage.

Mega Man

Wii Fit Trainer

Rosalina & Luma

Greninja

Mii Swordfighter

Mii Gunner

Palutena

Pac-Man

Robin

Bowser Jr.

Duck Hunt

Ken

Cloud

Corrin

Bayonetta

Inkling

Simon

Richter

King K. Rool

  • Buff Forward Aerial has a longer sweetspot duration.
  • Buff Side Tilt has a longer sweetspot duration.
  • Change Up Throw no longer is affected by the wind while throwing.
  • Nerf Crownerang has less shield damage.
  • Buff Gut Check has less endlag (about -8 Frames), both when failing and succeeding the counter.
  • Buff Up Aerial has less endlag (-30 Frames).

Isabelle

  • Nerf Slingshot attacks (Forward and Back aerials) deals less shield damage.

Piranha Plant

  • Buff Edge attack has more range.
  • Buff Ptooie increased in size making the hitbox larger.