Fighting Alloy Team: Difference between revisions
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[[Image:Marth_redalloy.jpg|right|thumb|A Red Alloy]] | |||
The '''Fighting Alloy Team''' (謎のザコ敵軍団, ''Nazo no Zako Tekigun Dan'', also known as the '''Mysterious Small Fry Enemy Army Group''') is the ''[[Super Smash Bros. Brawl]]'' incarnation of [[Fighting Wire Frames]] from ''[[Super Smash Bros. Melee]]''. Unlike their predecessors, they only appear in Multi-Man Brawl, not Classic mode. The alloys come in four colours (red, yellow, green, blue) each with a different model. | The '''Fighting Alloy Team''' (謎のザコ敵軍団, ''Nazo no Zako Tekigun Dan'', also known as the '''Mysterious Small Fry Enemy Army Group''') is the ''[[Super Smash Bros. Brawl]]'' incarnation of [[Fighting Wire Frames]] from ''[[Super Smash Bros. Melee]]''. Unlike their predecessors, they only appear in Multi-Man Brawl, not Classic mode. The alloys come in four colours (red, yellow, green, blue) each with a different model. | ||
Revision as of 23:33, April 6, 2008
The Fighting Alloy Team (謎のザコ敵軍団, Nazo no Zako Tekigun Dan, also known as the Mysterious Small Fry Enemy Army Group) is the Super Smash Bros. Brawl incarnation of Fighting Wire Frames from Super Smash Bros. Melee. Unlike their predecessors, they only appear in Multi-Man Brawl, not Classic mode. The alloys come in four colours (red, yellow, green, blue) each with a different model.
The Red Alloy Fighter has a similar moveset to Captain Falcon, The Blue Alloy resembles Zelda (although some people have thought it's Peach or Zero Suit Samus). The Yellow Alloy moves in a way similar to Mario, and the Green Alloy resembles Kirby. It can be noted that at certain points throughout modes such as endless brawl, certain characters will occasionaly spawn instead of fighting alloys, making the matches considerably less repetetive. There is no character excluded from those who can spawn during a battle with the alloys, contrary to what is popularly believed. On another note, the normal game characters spawn in a pattern, from what many have observed, the pattern is strictly every 25 alloys a new 'brawl character will emerge. On 100 or 10 man brawl, the last enemy is always the character chosen.