Water (type): Difference between revisions

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My guess is that water didn't return as a type, but accounting for the possibility that it did
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(My guess is that water didn't return as a type, but accounting for the possibility that it did)
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{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}}
{{ArticleIcons|ssbb=y|ssb4=y|ssbu=y}}
{{for|other uses|Water (disambiguation)}}
{{split|Water (type) and Water (effect) are entirely separate}}
{{incomplete|''Ultimate'' list}}
[[File:SquirtleUsmash.png|right|thumb|250px|Squirtle's up smash is an example of a water attack.]]
[[File:SquirtleUsmash.png|right|thumb|250px|Squirtle's up smash is an example of a water attack.]]
{{incomplete|''Ultimate'' list}}
'''Water''' is an attack [[type]] in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that encompasses water-based attacks. There is also an effect that is also known as '''Water'''. The type and effect are entirely separate: for example, a move can be [[Weapon]]-type with a Water effect, Water-type with a [[Battering]] effect, or even Water-type with a Water effect.
{{for|other uses|Water (disambiguation)}}
 
There are a few attacks in the [[Super Smash Bros. (series)|''Super Smash Bros.'' series]] that are '''water'''-based. {{SSBB|Squirtle}}, {{SSB4|Greninja}}, and {{SSB4|Corrin}} are the only characters with attacks that can deal water damage, not counting Kirby copying such an attack or moves that do no damage.
Water-type attacks (but not attacks with a water effect) are boosted by Water Attack [[sticker]]s in ''[[Super Smash Bros. Brawl]]''{{'}}s [[The Subspace Emissary]].
 
Moves with a water effect are affected by [[type effectiveness]] in ''[[Super Smash Bros. Brawl]]''; that is, it deals 1.1x [[knockback]] to {{SSBB|Charizard}} and 0.9x knockback to {{SSBB|Ivysaur}}. Additionally, [[Blue Pikmin]] are immune to attacks with a water effect. Like all effects, enemies and [[boss]]es in ''Brawl''{{'}}s The Subspace Emissary each have their own damage multiplier for moves with a water effect.  


There is both a Water [[type]] and a Water [[effect]], which are not bound to each other.
In ''[[Super Smash Bros. 4]]'', the water type is no longer used, although the water effect continues to be. It is not currently known whether the water type returned in ''[[Super Smash Bros. Ultimate]]''.
*The Water type is what causes attacks to be powered up by water [[sticker]]s.
*The Water effect is what causes [[type effectiveness]]; that is, it deals 1.1x [[knockback]] to {{SSBB|Charizard}} and 0.9x knockback to {{SSBB|Ivysaur}}, [[Blue Pikmin]] are immune to it, and certain enemies have resistance or weakness to it.


The distinction between these two states is a result of the separation of "attacks that use water to deal damage" and "attacks that should be involved in type effectiveness"; this seems to be done so that certain moves will not participate in type effectiveness without being excluded from being powered up by water stickers (for example, so weak fixed-knockback moves are no easier or harder to escape).
Water attacks and the Primary [[Spirit]] skill Water Attack ↑ and the Support Spirit trait Water & Ice Attack ↑ as well as certain [[Spirit Battle]] [[conditions]] in ''Super Smash Bros. Ultimate''. In ''Super Smash Bros. Ultimate'', water attacks are resisted by the Spirit skill or trait Water/Freezing Resist ↑ and deal more damage to fighters equipped with a Primary Spirit with the trait Water Weakness. If the water type returned in ''Ultimate'', it is unclear whether these modifiers apply to the type or effect.


Out of all the effects in ''Brawl'', water is one of the most useful in the [[Subspace Emissary]]—it deals extra damage to fire-based enemies, some mechanical enemies (particularly the [[R.O.B. Squad]]), and about half of the bosses.
Out of all the effects in ''Brawl'', water is one of the most useful in the [[Subspace Emissary]]—it deals extra damage to fire-based enemies, some mechanical enemies (particularly the [[R.O.B. Squad]]), and about half of the bosses.


==List of water attacks in ''Brawl''==
==Water-type attacks==
{|class="wikitable"
{| class="wikitable sortable" width=70%
!Character
!Move
!{{rollover|Type|if Water, affected by [Water] stickers|y}}
!{{rollover|Effect|if Water, participates in type effectiveness|y}}
|-
|{{SSBB|Kirby}}||Can [[copy]] Water Gun||{{TypeIcon|Water}}||{{EffectIcon|Normal}} (uncharged)<br>{{EffectIcon|Water}} (charged)
|-
|-
|{{SSBB|Mario}}||[[F.L.U.D.D.]]||{{TypeIcon|Weapon}}||{{EffectIcon|Water}}
!width=12%|Character
!width=42%|Move(s)
!width=8%|Effect
!width=8%|Games
|-
|-
|rowspan=5|{{SSBB|Squirtle}}||Up smash||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|{{SSBB|Kirby}}<br/>[[copy ability]]||[[Water Gun]]||{{EffectIcon|Normal}} (uncharged)<br>{{EffectIcon|Water}} (charged)||{{GameIcon|SSBB}}
|-
|-
|Down smash||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|rowspan=5|{{SSBB|Squirtle}}||Up smash||{{EffectIcon|Water}}||rowspan=5|{{GameIcon|SSBB}}
|-
|-
|Neutral air||{{TypeIcon|Water}}||{{EffectIcon|Normal}}
|Down smash||{{EffectIcon|Water}}
|-
|-
|[[Water Gun]]||{{TypeIcon|Water}}||{{EffectIcon|Normal}} (uncharged)<br>{{EffectIcon|Water}} (charged)
|Neutral air||{{EffectIcon|Normal}}
|-
|-
|[[Waterfall]]||{{TypeIcon|Water}}||{{EffectIcon|Water}}
|[[Water Gun]]||{{EffectIcon|Normal}} (uncharged)<br>{{EffectIcon|Water}} (charged)
|-
|-
|colspan=2|Hydro [[Jyk]]||n/a||{{EffectIcon|Water}}
|[[Waterfall]]||{{EffectIcon|Water}}
|}
|}


==List of water attacks in ''SSB4''==
==Attacks with a water effect==
The Water type is the only type from ''Brawl'' that does not seem to be used in ''SSB4'', though there is no evidence either way as to whether it remains functional.
{| class="wikitable sortable" width=70%
{|class="wikitable"
|-
!Character
!width=12%|Character
!Move
!width=42%|Move(s)
!{{rollover|Type|if Water, no known effect|y}}
!width=8%|Type
!{{rollover|Effect|if Water, cannot harm Blue Pikmin|y}}
!width=8%|Games
|-
|-
|rowspan=2|{{SSB4|Corrin}}||[[Counter Surge]]||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|rowspan=2|{{SSB4|Corrin}}||[[Counter Surge]]||{{TypeIcon|Typeless}}||rowspan=2|{{GameIcon|SSB4}}
|-
|-
|[[Torrential Roar]]||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|[[Torrential Roar]]||{{TypeIcon|Typeless}}
|-
|-
|{{SSB4|Mario}}||[[F.L.U.D.D.]] (default and custom 2)||{{TypeIcon|Weapon}}||{{EffectIcon|Water}}
|rowspan=4|{{SSB4|Greninja}}||Neutral aerial||{{TypeIcon|Typeless}}||rowspan=4|{{GameIcon|SSB4}}
|-
|-
|rowspan=4|{{SSB4|Greninja}}||Neutral aerial||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|Pummel||{{TypeIcon|Typeless}}
|-
|-
|Pummel||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|[[Hydro Pump]]||{{TypeIcon|Typeless}}
|-
|-
|[[Hydro Pump]]||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|Down taunt||{{TypeIcon|Typeless}}
|-
|-
|Down taunt||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
|{{SSBB|Kirby}}<br/>[[copy ability]]||[[Water Gun]] (charged)||{{TypeIcon|Water}}||{{GameIcon|SSBB}}
|-
|{{SSBB|Mario}}||[[F.L.U.D.D.]]||{{TypeIcon|Weapon}}||{{GameIcon|SSBB}}{{GameIcon|SSB4}}
|-
|{{SSB4|Pac-Man}}||[[Fire Hydrant]] (water shots)||{{TypeIcon|Typeless}}||{{GameIcon|SSB4}}
|-
|rowspan=4|{{SSBB|Squirtle}}||Up smash||{{TypeIcon|Water}}||rowspan=4|{{GameIcon|SSBB}}
|-
|Down smash||{{TypeIcon|Water}}
|-
|[[Water Gun]] (charged)||{{TypeIcon|Water}}
|-
|[[Waterfall]]||{{EffectIcon|Water}}
|-
|{{SSB4|Villager}}||[[Timber]] (watering can)||{{TypeIcon|Weapon}}||{{GameIcon|SSB4}}
|}
 
===By enemies===
{| class="wikitable sortable" width=70%
|-
|-
|{{SSB4|Pac-Man}}||[[Fire Hydrant]] (water shots)||{{TypeIcon|Typeless}}||{{EffectIcon|Water}}
!width=12%|Enemy
!width=50%|Attack
!width=8%|Games
|-
|-
|{{SSB4|Villager}}||[[Timber]] (watering can)||{{TypeIcon|Weapon}}||{{EffectIcon|Water}}
|[[Hydro Jyk]]
|Attack
|{{GameIcon|SSBB}}
|}
|}


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