125
edits
Serpent King (talk | contribs) m (Serpent King moved page Bayonetta Recovery Frames to Bayonetta recovery frames: Not sure what to call this really, but it at least needs to follow our naming conventions.) |
(→Super Smash Bros. Ultimate: Ton of new data) |
||
Line 88: | Line 88: | ||
|- | |- | ||
| Witch Twist || Afterburner Kick || Witch Twist || Afterburner Kick || || 42 || 42 || 42 | | Witch Twist || Afterburner Kick || Witch Twist || Afterburner Kick || || 42 || 42 || 42 | ||
|- | |||
| Witch Twist || Afterburner Kick || Afterburner Kick || Witch Twist || || 42 || 42 || 42 | |||
|- | |||
| Witch Twist || Afterburner Kick || Downwards Afterburner Kick || Witch Twist || || 42 || 42 || 42 | |||
|- | |||
| Witch Twist || Downwards Afterburner Kick || Afterburner Kick || Witch Twist || || 42 || 42 || 42 | |||
|- | |||
| Witch Twist || Downwards Afterburner Kick || Downwards Afterburner Kick || Witch Twist || || 42 || 42 || 42 | |||
|- | |||
| Witch Twist || Afterburner Kick || Witch Twist || Downwards Afterburner Landing || || 50 || N/A || N/A | |||
|- | |||
| Witch Twist || Downwards Afterburner Kick || Witch Twist || Downwards Afterburner Landing || || 50 || N/A || N/A | |||
|- | |- | ||
| Downwards Afterburner Kick || Witch Twist || Witch Twist || Downwards Afterburner Kick || Assumption || 42 || 42 || 42 | | Downwards Afterburner Kick || Witch Twist || Witch Twist || Downwards Afterburner Kick || Assumption || 42 || 42 || 42 | ||
Line 94: | Line 106: | ||
|} | |} | ||
Bayonetta's recovery frames fall into these tiers: 19 frames, 20 frames, 25 frames, 30 frames, 32 frames, 40 frames, and | Bayonetta's recovery frames fall into these tiers: 19 frames, 20 frames, 25 frames, 30 frames, 32 frames, 40 frames, 42 frames, and 50 frames. Aerial landing lag and airdodging bump some combinations into the next tier, but never exceed 50 frames. | ||
[[Category:Bayonetta]] | [[Category:Bayonetta]] |
edits