PK Thunder2: Difference between revisions

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*[[PK Thunder]]
*[[PK Thunder]]
*[[PK Thunder Barrier]]

Revision as of 08:09, August 7, 2006

Term used for hitting yourself with your own Pk thunder while you still have control over it. A Ness-exclusive technique. Doing so will transform Ness into a human projectile, which will move in the same direction that the PK thunder had been moving. If Ness contacts the opponent, he will deal a good amount of damage and knockback, although the SSB version is considerably stronger than the SSBM equivalent. The PK Thunder2 is also Ness's main method of recovery, given that it launches Ness fairly far in a straight direction.

See Also