Super Smash Bros. Ultimate

Gut Check: Difference between revisions

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(→‎Overview: added details on how slow Gut Check is.)
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Despite its appearance, the move does not interact with K. Rool's [[Belly Super Armor]] in any way; countering an attack does not deal any damage to his armor, and he can counter attacks that would normally break his armor in one hit (such as a [[Falcon Punch]]) even if the armor has already been damaged.
Despite its appearance, the move does not interact with K. Rool's [[Belly Super Armor]] in any way; countering an attack does not deal any damage to his armor, and he can counter attacks that would normally break his armor in one hit (such as a [[Falcon Punch]]) even if the armor has already been damaged.


Gut Check has a damage multiplier of 1.5× for both counterattacks and reflected projectiles, making it tied with [[Counter Throw]] for the highest damage multiplier of any counterattack.
Gut Check has a damage multiplier of 1.5× for both counterattacks and reflected projectiles, making it tied with [[Counter Throw]] for the highest damage multiplier of any counterattack. As a consequence however, the move has around 30 frames of endlag, making it also one of the slowest and most punishable. It also halts all aerial momentum, making its usage debatable.


==Origin==
==Origin==

Revision as of 06:33, February 23, 2019

Gut Check
SSBUWebsiteKingKRool5.jpg
King K. Rool using Gut Check in Ultimate.
User King K. Rool
Universe Donkey Kong
Counterattacks with his belly. Cannot be used continuously, and does not protect from behind.
Ultimate's move list

Gut Check (ボディカウンター, Body Counter) is King K. Rool's down special move.

Overview

When used, K. Rool will puff out his stomach and reflect any damage onto the opponent. It works like a counterattack and can also reflect projectiles. However, the counter hitbox is centered on K. Rool's stomach, making the rest of his body vulnerable, much like the Melee and Brawl versions of Toad.

Despite its appearance, the move does not interact with K. Rool's Belly Super Armor in any way; countering an attack does not deal any damage to his armor, and he can counter attacks that would normally break his armor in one hit (such as a Falcon Punch) even if the armor has already been damaged.

Gut Check has a damage multiplier of 1.5× for both counterattacks and reflected projectiles, making it tied with Counter Throw for the highest damage multiplier of any counterattack. As a consequence however, the move has around 30 frames of endlag, making it also one of the slowest and most punishable. It also halts all aerial momentum, making its usage debatable.

Origin

This move is likely inspired by several instances of Kremling resilience. K. Rool himself is seen using his big frame to attack by bouncing on his stomach in Donkey Kong Land; this also inspired his dash attack. It could also draw inspiration from King K. Rool's immunity to front attacks in Donkey Kong Country, which is due to his belly being plated in armor.[1] Throughout many games in the Donkey Kong Country series, Kremlings other than K. Rool who took attacks to protected areas of their bodies (or were attacked with insufficient force) could shrug off the blow, and in some cases damage their assailant. In Donkey Kong 64, Klump was a tough enemy who damaged Kongs who made contact with him by bulging out his belly in a manner most similar to Gut Check.

Trivia

  • The Smash Blog on the Ultimate website refers to this move as “Stomach Attack” (お腹を突き出, Stomach Protruding).[2]

References