Invincibility: Difference between revisions

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These include:
These include:
* When spawning. When one is on the platform after losing a stock and for 120 frames (2 seconds) after getting off it.
* When respawning after dying; when one is on the platform after losing a stock and for 120 frames (2 seconds) after getting off it.
* At the beginning of [[Get-up attacks and animations]]
* At the beginning of [[Get-up attacks and animations]]
* At the beginning of [[Tech]]s (all kinds)
* At the beginning of [[Tech]]s (all kinds)

Revision as of 16:23, September 17, 2006

Invincibility frames are the period of time (measured in frames) during which one cannot be hit.

These include:

  • When respawning after dying; when one is on the platform after losing a stock and for 120 frames (2 seconds) after getting off it.
  • At the beginning of Get-up attacks and animations
  • At the beginning of Techs (all kinds)
  • When rolling or sidestepping.
  • At the beginning of wall jumps
  • At the beginning of certain moves, like Samus' and Bowser's Up + B's (Screw Attack and Whirling Fortress)
  • Grabbing the edge of a stage