Invincibility: Difference between revisions
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* When | * When respawning after dying; when one is on the platform after losing a stock and for 120 frames (2 seconds) after getting off it. | ||
* At the beginning of [[Get-up attacks and animations]] | * At the beginning of [[Get-up attacks and animations]] | ||
* At the beginning of [[Tech]]s (all kinds) | * At the beginning of [[Tech]]s (all kinds) |
Revision as of 16:23, September 17, 2006
Invincibility frames are the period of time (measured in frames) during which one cannot be hit.
These include:
- When respawning after dying; when one is on the platform after losing a stock and for 120 frames (2 seconds) after getting off it.
- At the beginning of Get-up attacks and animations
- At the beginning of Techs (all kinds)
- When rolling or sidestepping.
- At the beginning of wall jumps
- At the beginning of certain moves, like Samus' and Bowser's Up + B's (Screw Attack and Whirling Fortress)
- Grabbing the edge of a stage