Invincibility: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
MaskedMarth (talk | contribs) No edit summary |
||
Line 5: | Line 5: | ||
* At the beginning of [[Get-up attacks and animations]] | * At the beginning of [[Get-up attacks and animations]] | ||
* At the beginning of [[Tech]]s (all kinds) | * At the beginning of [[Tech]]s (all kinds) | ||
* When [[ | * When [[rolling]] or [[sidestepping]]. | ||
* At the beginning of [[wall jump]]s | * At the beginning of [[wall jump]]s | ||
* At the beginning of certain moves, like Samus' and Bowser's Up + B's (Screw Attack and Whirling Fortress) | * At the beginning of certain moves, like Samus' and Bowser's Up + B's (Screw Attack and Whirling Fortress) | ||
*Grabbing the edge of a stage | *Grabbing the edge of a stage |
Revision as of 12:51, September 16, 2006
Invincibility frames are frames during which one cannot be hit.
These include:
- When spawning. When one is on the platform after losing a stock and for 120 frames (2 seconds) after getting off it.
- At the beginning of Get-up attacks and animations
- At the beginning of Techs (all kinds)
- When rolling or sidestepping.
- At the beginning of wall jumps
- At the beginning of certain moves, like Samus' and Bowser's Up + B's (Screw Attack and Whirling Fortress)
- Grabbing the edge of a stage