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===Attributes=== | ===Attributes=== | ||
*{{buff|Has an additional midair jump.}} | *{{buff|Has an additional midair jump.}} | ||
*{{buff|Walking speed increased.}} | |||
*{{change|Sheik becomes invisible and has a smokeball effect when she dodges and rolls.}} | *{{change|Sheik becomes invisible and has a smokeball effect when she dodges and rolls.}} | ||
===Ground attacks=== | ===Ground attacks=== | ||
*{{buff| | *{{buff|Forward tilt, down tilt, and dash attack are now all jump cancelable on hit. Not JC if Sheik hits shield. Up throw is jump cancelable.}} | ||
*{{buff|Forward smash covers more distance, about twice as far as before.}} | *{{buff|Forward smash covers more distance, about twice as far as before.}} | ||
===Aerial attacks=== | ===Aerial attacks=== | ||
*{{buff|Down air | *{{buff|Down air can be jumped out of quicker.}} | ||
===Special Moves=== | ===Special Moves=== | ||
*{{buff|[[Needle Storm]] must be charged by holding the special button instead of just pressing it. Needles will explode moments after being on the ground. Now charges faster.}} | *{{buff|[[Needle Storm]] must be charged by holding the special button instead of just pressing it. Needles will explode moments after being on the ground. Now charges faster.}} | ||
*{{buff|[[Vanish]] now produces a explosion upon | *{{buff|[[Vanish]] now produces a explosion upon reappearing. Vanish is faster now.}} | ||
*{{buff|[[Chain]] now grants Sheik horizontal trajectory in the air, comes out much faster, paralyzes and auto-cancels upon hit.}} | *{{buff|[[Chain]] now grants Sheik horizontal trajectory in the air, comes out much faster, paralyzes and auto-cancels upon hit. Can also tether ledges.}} | ||
=={{SSBB|Snake}}== | =={{SSBB|Snake}}== |
edits