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{{ArticleIcons|ultimate=y}} | {{ArticleIcons|ultimate=y}} | ||
{{recent release}} | {{recent release}} | ||
{{disambig2| | {{disambig2|Mewtwo's appearance in ''Super Smash Bros. Ultimate''|the character in other contexts|Mewtwo}} | ||
{{Infobox Character | {{Infobox Character | ||
|name = | |name = Mewtwo | ||
|image = [[File: | |image = [[File:Mewtwo SSBU.png|250px]] | ||
|game = SSBU | |game = SSBU | ||
|ssbgame1 = SSBM | |ssbgame1 = SSBM | ||
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|availability = [[Unlockable character|Unlockable]] | |availability = [[Unlockable character|Unlockable]] | ||
}} | }} | ||
{{cquote|'' | {{cquote|''A Legendary Pokémon known for its technical moves. Use Confusion or Disable as a diversion, then land a Shadow Ball! For its Final Smash, Mewtwo transforms into Mega Mewtwo Y and fires a projectile that freezes and launches the opponent!''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}} | ||
''' | '''Mewtwo''' ({{ja|ミュウツー|Myūtsū}}, ''Mewtwo'') is a playable character in ''[[Super Smash Bros. Ultimate]]''. It was confirmed on June 12th, 2018. Like in ''[[Melee]]'', Mewtwo is once again an unlockable character. Mewtwo is classified as fighter #24. | ||
Keiji Fujiwara reprises his role as Mewtwo in the game through reused voice clips from ''[[Smash 4]]''. | Keiji Fujiwara reprises his role as Mewtwo in the game through reused voice clips from ''[[Smash 4]]''. | ||
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==How to unlock== | ==How to unlock== | ||
Complete one of the following: | Complete one of the following: | ||
*Play [[VS. match]]es, with | *Play [[VS. match]]es, with Mewtwo being the 60th character to be unlocked. | ||
*Clear {{SSBU|Classic Mode}} with {{SSBU|Fox}} or any character in his unlock tree, being the eighth character unlocked after {{SSBU|Wolf}}. | *Clear {{SSBU|Classic Mode}} with {{SSBU|Fox}} or any character in his unlock tree, being the eighth character unlocked after {{SSBU|Wolf}}. | ||
*Have Mewtwo join the player's party in [[World of Light]]. | *Have Mewtwo join the player's party in [[World of Light]]. | ||
With the exception of the third method, | With the exception of the third method, Mewtwo must then be defeated on [[Spear Pillar]]. | ||
==Changes from ''[[Super Smash Bros. 4]]''== | ==Changes from ''[[Super Smash Bros. 4]]''== | ||
Mewtwo received a mix of buffs and nerfs in the transition from ''Smash 4'' to ''Ultimate''. Some of its moves have improved range and hitbox placements, such as forward tilt, up tilt, back aerial and forward aerial, and its throws are slightly stronger; however, some of its attacks, such as neutral aerial, back aerial and [[Shadow Ball]] are weaker and it can no longer use [[Confusion]] to mix up its recovery. | |||
===Aesthetics=== | ===Aesthetics=== | ||
*{{change| | *{{change|Mewtwo has a more subdued color scheme and its body appears to have a glossy sheen. The end of its tail is also slightly larger.}} | ||
*{{change|All attacks that utilize [[darkness]] have more intense particle effects.}} | *{{change|All attacks that utilize [[darkness]] have more intense particle effects.}} | ||
*{{change| | *{{change|Mewtwo's [[idle pose]] has been altered; it now keeps one of its arms lifted.}} | ||
*{{change| | *{{change|Mewtwo's [[victory pose]]s have been slightly altered:}} | ||
**The pose where | **The pose where Mewtwo laughs and floats has it float higher and look farther away from the screen. | ||
**The pose where | **The pose where Mewtwo thrusts its hand outward has an altered camera angle more towards its hand. | ||
**The pose where | **The pose where Mewtwo faces away from the screen has Mewtwo keep its eyes shut for slightly longer. [https://youtu.be/IVDd88e4Dek?t=345] | ||
===Attributes=== | ===Attributes=== | ||
*{{buff|Like all characters, | *{{buff|Like all characters, Mewtwo's [[jumpsquat]] animation now takes 3 frames to complete (down from 5).}} | ||
*{{buff| | *{{buff|Mewtwo [[dash]]es much faster (2.05 → 2.255).}} | ||
*{{buff| | *{{buff|Mewtwo [[walk]]s slightly faster (1.2 → 1.26).}} | ||
*{{buff| | *{{buff|Mewtwo's [[air speed]] is higher (1.25 → 1.313).}} | ||
*{{change| | *{{buff|Mewtwo performs its [[double jump]] more quickly, improving its recovery and combo game.}} | ||
*{{change|Mewtwo's [[falling speed]] and fast falling speed are slightly faster (1.5 → 1.55) and (2.4 → 2.48) respectively. This improves its survivability but makes it more susceptible to combos.}} | |||
*{{change|Mewtwo is slightly [[weight|heavier]] (74 → 77). This improves its survivability but makes it more susceptible to combos.}} | |||
===Ground Moves=== | ===Ground Moves=== | ||
*{{change| | *{{change|[[Forward tilt]] has a new animation; Mewtwo spins horizontally to strike with its tail.}} | ||
*{{ | **{{buff|Forward tilt has increased range.}} | ||
*{{ | **{{buff|Forward tilt deals more knockback.}} | ||
*{{ | *{{buff|[[Up tilt]] has improved hitboxes. It now properly connects with opponents behind Mewtwo.}} | ||
*{{change| | **{{buff|Up tilt has less endlag.}} | ||
*{{change| | **{{change|Up tilt has a slightly altered animation.}} | ||
*{{ | *{{nerf|[[Down tilt]] has slightly more endlag.}} | ||
*{{ | *{{change|[[Dash attack]] has an altered animation; Mewtwo lunges forward with one hand.}} | ||
*{{buff|[[Forward smash]] can now be angled.}} | |||
*{{buff|[[Up smash]] has increased range.}} | |||
===Aerial Attacks=== | ===Aerial Attacks=== | ||
*{{change| | *{{buff|All aerials have less landing lag.}} | ||
*{{ | *{{change|[[Neutral aerial]] has altered visuals; rather than emitting multicolored orbs, Mewtwo discharges electricity around itself while flashing with a blue overlay.}} | ||
*{{ | **{{nerf|Neutral aerial hits fewer times and deals less damage.}} | ||
*{{ | *{{buff|[[Forward aerial]] has increased range.}} | ||
*{{change| | *{{buff|[[Back aerial]] has improved hitboxes. It can now reliably hit grounded opponents during a short hop.}} | ||
**{{nerf|Back aerial deals less damage.}} | |||
*{{change|[[Up aerial]] has an altered animation; Mewtwo no longer faces the screen after finishing its tail sweep.}} | |||
*{{buff|[[Down aerial]] has increased range. It can now reliably hit grounded opponents after a full-hop.}} | |||
===Throws/other attacks=== | ===Throws/other attacks=== | ||
*{{ | *{{nerf|[[Forward throw]]'s Shadow Balls are smaller.}} | ||
*{{ | *{{buff|[[Up throw]] deals slightly more knockback.}} | ||
*{{ | *{{buff|[[Back throw]] launches opponents more horizontally and deals more damage.}} | ||
*{{change| | **{{change|Back throw has an altered animation; Mewtwo tosses the opponent over its shoulder nonchalantly.}} | ||
*{{ | *{{buff|[[Down throw]] has better combo potential at mid-high percentages.}} | ||
===Special Moves=== | ===Special Moves=== | ||
*{{change| | *[[Shadow Ball]]: | ||
*{{ | **{{nerf|Shadow Ball has a smaller hitbox when fully charged.}} | ||
*{{change| | **{{nerf|Shadow Ball deals less damage.}} | ||
*{{change| | **{{buff|Shadow Ball reaches its full charge more quickly.}} | ||
== | *[[Confusion]]: | ||
**{{buff|Confusion has increased horizontal range.}} | |||
**{{nerf|Confusion no longer corrects the opponent's position to the center of the ripple, which may leave them too far away to follow up with an attack.}} | |||
**{{nerf|Confusion halts Mewtwo's horizontal momentum in the air, removing most of its recovery potential.}} | |||
*[[Teleport]]: | |||
**{{change|Teleport has a darker, more distinct visual effect when Mewtwo disappears and reappears.}} | |||
*[[Disable]]: | |||
**{{buff|Disable can now be reversed.}} | |||
**{{buff|Disable has more vertical range. Despite Mewtwo's posture being elevated during its new animation, it can still hit smaller characters below its eye level.}} | |||
**{{buff|Disable now briefly grants [[intangibility]] before Mewtwo fires the flash from its eyes.}} | |||
**{{change|Disable has an altered animation; Mewtwo spreads its arms out while its eyes emit a flash.}} | |||
*[[Psystrike]]: | |||
**{{change|Mewtwo's [[Final Smash]], Psystrike, has modified visual effects. The projectile is now colored purple and white throughout the orb instead of purple at the edge and black/yellow/blue in the center. The center of the orb resembles a burst of energy instead of a vortex, and the move also causes more intense visual effects when it hits an opponent.}} | |||
**{{buff|Psystrike deals more damage. (30% → 40%)}} | |||
=={{SSBU|Classic Mode}}: Psychic Control== | |||
Each round, through its psychic powers, Mewtwo controls previous opponents to use as teammates in future rounds; these teammates typically represent characters that have been possessed in their home series. Each round uses a track taken from the universe fought in the previous round. | |||
{|class="wikitable sortable" style="text-align:center" | {|class="wikitable sortable" style="text-align:center" | ||
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==Role in [[World of Light]]== | ==Role in [[World of Light]]== | ||
Mewtwo was among the fighters that were summoned to fight the army of [[Master Hand]]s. | |||
Mewtwo was present when [[Galeem]] unleashed his beams of light. Mewtwo and {{SSBU|Zelda}} attempted to reflect the beams using [[Confusion]] and [[Nayru's Love]] respectively; this effort failed, with both being vaporized and placed under Galeem's imprisonment, along with the rest of the fighters (excluding {{SSBU|Kirby}}). | |||
Alternate costumes]]== | ==[[Alternate costume (SSBU)#Mewtwo|Alternate costumes]]== | ||
<center>[[File: | <center>[[File:Mewtwo Palette (SSBU).png|1000px]]</center> | ||
==Gallery== | ==Gallery== | ||
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==Trivia== | ==Trivia== | ||
* | *Mewtwo's artwork for ''Ultimate'' resembles its [[bulbapedia:File:150Mewtwo.png|artwork]] for [[bulbapedia:Pok%C3%A9mon FireRed and LeafGreen Versions|''Pokémon FireRed/LeafGreen'']], albeit with its hands and legs posed slightly differently. | ||
* | *Mewtwo was confirmed to be a playable character in ''Ultimate'' before Pikachu, making this the first time Pikachu was not the first Pokémon to be announced as part of the roster. | ||
* | *Mewtwo is the only [[DLC]] veteran who was playable in the E3 demo. | ||
* | *Mewtwo was the last non-DLC character added to the Super Smash Bros. Blog. | ||
**However, due to [[Mr. Game & Watch (SSBU)|Mr. Game & Watch's]] blog page only being available on the Asian websites until December 7, Mr. Game & Watch was the last character added to the blog on non-Asian websites. | **However, due to [[Mr. Game & Watch (SSBU)|Mr. Game & Watch's]] blog page only being available on the Asian websites until December 7, Mr. Game & Watch was the last character added to the blog on non-Asian websites. | ||
{{SSBUCharacters}} | {{SSBUCharacters}} | ||
{{Pokémon universe}} | {{Pokémon universe}} | ||
[[Category: | [[Category:Mewtwo (SSBU)]] | ||
[[Category:Pokémon (SSBU)]] | [[Category:Pokémon (SSBU)]] |
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