Reflection: Difference between revisions
(→Moves with reflecting abilities: Table will now recognized moves in certain games as well as adding G&W) |
|||
Line 14: | Line 14: | ||
!User!!Move!!Damage multiplier!!Speed multiplier!!Max damage reflectable | !User!!Move!!Damage multiplier!!Speed multiplier!!Max damage reflectable | ||
|- | |- | ||
|[[Character|All]]||[[Powershield]] | |[[Character|All]]||[[Powershield]] {{GameIcon|SSBM}}||0.5||||— | ||
|- | |- | ||
|rowspan=2|[[Dark Pit]]||[[Electroshock Arm]]||1.0||1.0||? | |rowspan=2|[[Dark Pit]]||[[Electroshock Arm]]||1.0||1.0||? | ||
Line 26: | Line 26: | ||
|[[Fox]]||{{b|Reflector|Fox}}||1.5||1.0||50 | |[[Fox]]||{{b|Reflector|Fox}}||1.5||1.0||50 | ||
|- | |- | ||
|[[King Dedede]]||[[Inhale]] | |[[King Dedede]]||[[Inhale]] {{GameIcon|SSBU}}||1.5||?||? | ||
|- | |- | ||
|[[King K. Rool]]||[[Gut Check]]||?||?||? | |[[King K. Rool]]||[[Gut Check]]||?||?||? | ||
Line 41: | Line 41: | ||
|- | |- | ||
|[[Mii Swordfighter]]||''[[Reversal Slash]]''||?||?||? | |[[Mii Swordfighter]]||''[[Reversal Slash]]''||?||?||? | ||
|- | |||
|[[Mr. Game & Watch]]||[[Oil Panic]]** {{GameIcon|SSBU}}||?||?||? | |||
|- | |- | ||
|[[Ness]]||[[Forward smash]]||2.0 {{GameIcon|SSB4}}||1.5 {{GameIcon|SSB4}}||80 {{GameIcon|SSB4}} | |[[Ness]]||[[Forward smash]]||2.0 {{GameIcon|SSB4}}||1.5 {{GameIcon|SSB4}}||80 {{GameIcon|SSB4}} | ||
Line 66: | Line 68: | ||
|[[Gardevoir]]||||2.2||1.3||100 | |[[Gardevoir]]||||2.2||1.3||100 | ||
|- | |- | ||
|[[Home-Run Bat]] | |[[Home-Run Bat]] {{GameIcon|SSB4}}{{GameIcon|SSBU}}||||2.0||?||? | ||
|} | |} | ||
<small><nowiki>*</nowiki> In ''Melee'', Confusion simply reverses projectiles without changing their owner.</small> | <small><nowiki>*</nowiki> In ''Melee'', Confusion simply reverses projectiles without changing their owner.</small> | ||
<small><nowiki>**</nowiki> In ''Ultimate'', Oil Panic only reflects physical projectiles while absorbing energy based projectiles.</small> | |||
In ''SSB64'' and ''Melee'', if a projectile is too strong for a reflector, the reflector breaks (as if it was a [[shield]]) and [[stun]]s its user. In ''Brawl'' and ''SSB4'', the overpowered projectile simply ignores the reflector and hits its user anyway. In the case of Ness's or Lucas's forward smash, should the overpowered projectile collide with the move's hitbox without striking the user, he will undergo a proportionally-substantial amount of lag due to being [[priority|outprioritized]]. | In ''SSB64'' and ''Melee'', if a projectile is too strong for a reflector, the reflector breaks (as if it was a [[shield]]) and [[stun]]s its user. In ''Brawl'' and ''SSB4'', the overpowered projectile simply ignores the reflector and hits its user anyway. In the case of Ness's or Lucas's forward smash, should the overpowered projectile collide with the move's hitbox without striking the user, he will undergo a proportionally-substantial amount of lag due to being [[priority|outprioritized]]. |
Revision as of 00:42, December 17, 2018
- For the move shared by the Star Fox characters, see Reflector.
A reflection is the process of deflecting incoming projectiles. The projectile then becomes property of the reflector's user and is often redirected to hit the original attacker, though some moves such as Thunder are not redirected when reflected. Most reflectors increase the damage done by projectiles, while some also increase their speed. Projectiles can be reflected from any direction.
It is possible for a single projectile to be reflected multiple times, such as back and forth between two characters' reflectors. However, this cannot be kept going indefinitely, as all reflectors cannot withstand a projectile that becomes too powerful: a very strong projectile just passes through most reflectors, while actually physically shattering others (such as Guardian Orbitars and Reflect Barrier).
Moves with reflecting abilities
Reflection moves only available as custom moves are in italics.
User | Move | Damage multiplier | Speed multiplier | Max damage reflectable |
---|---|---|---|---|
All | Powershield | 0.5 | — | |
Dark Pit | Electroshock Arm | 1.0 | 1.0 | ? |
Guardian Orbitars | 1.5 | 1.7 | ? | |
Dr. Mario | Super Sheet | 1.5 | 1.0 | 50 |
Falco | Reflector | 1.5 | 1.0 | 50 |
Fox | Reflector | 1.5 | 1.0 | 50 |
King Dedede | Inhale | 1.5 | ? | ? |
King K. Rool | Gut Check | ? | ? | ? |
Lucas | Forward smash | 1.5 | 1.5 | 50 |
Mario | Cape | 1.5 | 1.0 | 50 |
Mega Man | Skull Barrier | 1.2 | 1.0 | 25 |
Mewtwo | Confusion* | 1.4 | 1.0 | 50 |
Mii Gunner | Echo Reflector | ? | ? | ? |
Mii Swordfighter | Reversal Slash | ? | ? | ? |
Mr. Game & Watch | Oil Panic** | ? | ? | ? |
Ness | Forward smash | 2.0 | 1.5 | 80 |
Palutena | Reflect Barrier | 1.2 | 1.2 | ? |
Pit | Angel Ring | 1.5 | 1.0 | 50 |
Mirror Shield | 1.5 | 1.7 | 50 | |
Upperdash Arm | 1.0 | 1.0 | ? | |
Guardian Orbitars | 1.5 | 1.7 | ? | |
R.O.B. | Arm Rotor | 1.5 | 1.0 | 50 |
Wolf | Reflector | 1.3 | 1.8 | 50 |
Zelda | Nayru's Love | 1.2 | 1.2 | 50 |
Franklin Badge | 1.3 | 1.3 | — | |
Gray Fox | 1.0 | 1.0 | 100 | |
Gardevoir | 2.2 | 1.3 | 100 | |
Home-Run Bat | 2.0 | ? | ? |
* In Melee, Confusion simply reverses projectiles without changing their owner.
** In Ultimate, Oil Panic only reflects physical projectiles while absorbing energy based projectiles.
In SSB64 and Melee, if a projectile is too strong for a reflector, the reflector breaks (as if it was a shield) and stuns its user. In Brawl and SSB4, the overpowered projectile simply ignores the reflector and hits its user anyway. In the case of Ness's or Lucas's forward smash, should the overpowered projectile collide with the move's hitbox without striking the user, he will undergo a proportionally-substantial amount of lag due to being outprioritized.
Reflectors are generally very useful moves that can be vital, as they help prevent projectile camping and spamming. As such, characters with reliable reflectors tend to have better matchups against characters that rely upon projectiles, such as Samus, than those who lack a reliable reflector.
In addition to the above, Villager is able to grab projectiles and items and store them for later use via Pocket. While not strictly a reflector, retrieved projectiles gain a 1.9x damage multiplier generally associated with reflectors.
List of reflectable attacks
User/Item | Move | Part of Move | Games |
---|---|---|---|
By Characters | |||
Bayonetta | Bullet Climax | Entire move | |
Bowser (Giga Bowser) | Fire Breath | Entire move | |
Bowser Jr. | Clown Cannon | Entire move | |
Mechakoopa | Walking; Thrown | ||
Charizard | Flamethrower | Entire move | |
Rock Smash | Fragments | ||
Cloud | Blade Beam | Entire move | |
Corrin | Dragon Fang Shot | Water Projectile | |
Dark Pit | Silver Bow | Entire move | |
Diddy Kong | Peanut Popgun | Entire move | |
Rocketbarrel Boost | Loose barrels | ||
Banana Peel | Entire move; Thrown | ||
Dr. Mario | Megavitamin | Entire move | |
Duck Hunt | Trick Shot | Can | |
Clay Pigeon | Clay pigeon | ||
Wild Gunman | Shot | ||
Falco | Blaster | Entire move | |
Reflector | Entire move | ||
Fox | Blaster | Entire move | |
Greninja | Water Shuriken | Entire move | |
Hydro Pump | Entire move | ||
Ice Climbers | Ice Shot | Entire move | |
Blizzard | Entire move | ||
Ivysaur | Bullet Seed | Entire move | |
Razor Leaf | Entire move | ||
King Dedede | Waddle Dee Toss | Thrown | |
Waddle Doo's beam attack | |||
Gordo Throw | Entire move | ||
Super Dedede Jump | Stars | ||
Kirby | Copy Ability | Some neutral special moves | |
Final Cutter | Wave | ||
Link | Hero's Bow | Entire move | |
Boomerang | Entire move | ||
Gale Boomerang | Entire move | ||
Bomb | Thrown | ||
Lucario | Aura Sphere | Entire move | |
Force Palm | Damaging portion | ||
Lucas | PK Freeze | Entire move | |
PK Fire | Entire move | ||
PK Thunder | Lightning ball | ||
Luigi | Fireball | Entire move | |
Mario | Fireball | Entire move | |
F.L.U.D.D. | Entire move | ||
Mega Man | Neutral attack | Entire move | |
Forward tilt | Entire move | ||
Neutral aerial | Entire move | ||
Up aerial | Entire move | ||
Down aerial | Entire move | ||
Forward smash | Entire move | ||
Metal Blade | Entire move | ||
Crash Bomber | Entire move | ||
Leaf Shield | When thrown | ||
Mewtwo | Shadow Ball | Entire move | |
Disable | Entire move | ||
Forward throw | Shots | ||
Mii Brawler | Shot Put | Entire move | |
Mii Gunner | Charge Blast | Entire move | |
Laser Blaze | Entire move | ||
Grenade Launch | Entire move | ||
Flame Pillar | Entire move | ||
Stealth Burst | Blast | ||
Gunner Missile | Entire move | ||
Lunar Launch | Blast | ||
Bomb Drop | Entire move | ||
Mii Swordfighter | Gale Strike | Entire move | |
Shuriken of Light | Entire move | ||
Chakram | Entire move | ||
Mr. Game & Watch | Chef | Entire move | |
Ness | PK Flash | Entire move | |
PK Fire | Entire move | ||
PK Thunder | Lightning ball | ||
Olimar | Pikmin Throw | Entire move | |
Forward smash | Entire move | ||
Pac-Man | Bonus Fruit | Entire move | |
Fire Hydrant | Falling; Water | ||
Palutena | Autoreticle | Shots | |
Peach | Toad | Entire move | |
Vegetable | Thrown | ||
Pichu | Thunder Jolt | Entire move | |
Thunder | Bolt | ||
Pikachu | Thunder Jolt | Entire move | |
Thunder | Bolt | ||
Pit | Palutena's Bow | Entire move | |
R.O.B. | Robo Beam | Entire move | |
Gyro | Entire move; Thrown | ||
Robin | Thunder | Entire move | |
Arcfire | Entire move | ||
Elwind | Entire move | ||
Rosalina | Luma Shot | Entire move | |
Ryu | Hadoken | Entire move | |
Samus | Charge Shot | Entire move | |
Missile | Entire move | ||
Bomb | Entire move | ||
Sheik | Needle Storm | Entire move | |
Snake | Hand Grenade | Thrown | |
Remote Missile | Entire move | ||
Cypher | Flying off | ||
Up smash | Shell | ||
Taunt | Box | ||
Squirtle | Water Gun | Entire move | |
Toon Link | Hero's Bow | Entire move | |
Boomerang | Entire move | ||
Bomb | Thrown | ||
Villager | Lloid Rocket | Entire move | |
Timber | Water; Chopped tree | ||
Forward smash | Entire move | ||
Forward air | Entire move | ||
Back air | Entire move | ||
Wario | Wario Bike | Thrown | |
Tires | |||
Wii Fit Trainer | Sun Salutation | Entire move | |
Header | Soccer Ball | ||
Wolf | Blaster | Shot | |
Yoshi | Egg Throw | Entire move | |
Yoshi Bomb | Stars | ||
Young Link | Fire Bow | Entire move | |
Boomerang | Entire move | ||
Bomb | Thrown | ||
Zelda | Din's Fire | Blast | |
Phantom Slash | Initial Summon | ||
Zero Suit Samus | Paralyzer | Entire move | |
Power Suit Pieces | When thrown | ||
By Items | |||
All Thrown Items | |||
Blast Box | Explosion | ||
Bob-omb | Walking | ||
Bombchu | Collision | ||
Bullet Bill | Collision | ||
Bumper | When Set | ||
Cracker Launcher | Shots | ||
Drill | Collision | ||
Fire Flower | Flames | ||
Green Shell | Collision | ||
Red Shell | Collision | ||
Hocotate Bomb | Collision | ||
Hothead | Collision | ||
Killer Eye | Beam | ||
Lip's Stick | Spores | ||
Ore Club | Collision | ||
Ray Gun | Shots | ||
Rolling Crate | Rolling | ||
Soccer Ball | Launch | ||
Star Rod | Stars | ||
Steel Diver | Shots | ||
Super Scope | Shots | ||
Superspicy Curry | Flames | ||
Unira | When Set | ||
By Pokémon | |||
Blastoise | Hydro Pump | Water Jets | |
Bonsly | Tackle | Thrown | |
Charizard | Flamethrower | Flames | |
Chespin | Seed Bomb | Seeds | |
Chikorita | Razor Leaf | Leaves | |
Clefairy | Metronome | Some copied attacks | |
Cyndaquil | Flamethrower | Flames | |
Darkrai | Dark Void | Dark Void Balls | |
Fennekin | Incinerate | Flames | |
Genesect | Techno Blast | Beam | |
Kyogre | Hydro Pump | Water Jets | |
Marill | Tackle | Collision | |
Meloetta | Echoed Voice | Music Notes | |
Meowth | Pay Day | Coins | |
Oshawott | Surf | Collision | |
Piplup | Surf | Collision | |
Snivy | Razor Leaf | Leaves | |
Starmie | Swift | Stars | |
Staryu | Swift | Stars | |
Zoroark | Fury Swipes | Claw swipes | |
By Assist Trophies | |||
Color TV-Game 15 | Pong Ball | ||
Dark Samus | Shots | ||
Elec Man | Thunder Beams | ||
Excitebikes | Collision | ||
Hammer Bros. | Hammers | ||
Infantry and Tanks | Shots | ||
Jeff | Rockets | ||
Knuckle Joe | Smash Punch | ||
Phosphora | Electric Attacks | ||
Ray MK III | Lasers | ||
Saki Amamiya | Shots | ||
Sheriff | Shots | ||
Takamaru | Thrown Knives | ||
By Stage Hazards | |||
Corneria | Shots fired from Arwings, Wolfens, and the Great Fox | ||
Green Greens | Apples | ||
Mario Bros. | Shellcreepers and Sidesteppers | ||
Sector Z | Shots fired from Arwings | ||
Venom | Shots fired from Arwings and Wolfens | ||
Wily Castle | Yellow Devil's energy blasts | ||
By Enemies and Bosses | |||
Armank | Energy Shot | ||
Autolance | Launched lance | ||
Bombed | Thrown Head | ||
Boom Primid | Thrown Boomerang | ||
Bullet Bill | Collision | ||
Crazy Hand | Bombs | ||
Duon | Scattershot | ||
Fire Primid | Fireball | ||
Gamyga | Lasers | ||
Hammer Bro. | Hammers | ||
Master Edges | Sword projectiles | ||
Master Hand | Finger bullets | ||
Fireball Blitz | |||
Meta Ridley | Small fireballs | ||
Medium fireballs | |||
Poppant | Tossed gifts | ||
Puppit | Lasers | ||
Rayquaza | Energy ball | ||
R.O.B. Blaster | Lasers | ||
R.O.B. Launcher | Missiles | ||
Roturret | Bullets | ||
Scope Primid | Shots | ||
Spaak | Electric ball | ||
Lightning bolt |
Trivia
- Not counting Melee's powershield, since Zelda's Nayru's Love is the only neutral special reflection move, it is the only reflection move that Kirby can copy or use.
- Pit is the only character to have different reflectors between games.