Super Smash Bros. Ultimate

Pikachu (SSBU): Difference between revisions

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===Attributes===
===Attributes===
*{{buff|Like all characters, Pikachu's [[jumpsquat]] animation now takes three frames to complete.}}
*{{buff|Like all characters, Pikachu's [[jumpsquat]] animation now takes three frames to complete (down from 4).}}
*{{buff|Pikachu [[dash]]es much faster.}}
*{{buff|Pikachu [[dash]]es much faster.}}
*{{buff|Pikachu's [[air speed]] has increased.}}
*{{buff|Pikachu's [[air speed]] has increased.}}

Revision as of 22:22, November 29, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Pikachu's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Pikachu.
Pikachu
in Super Smash Bros. Ultimate
Pikachu SSBU.png
PokemonSymbol.svg
Universe Pokémon
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Starter
Final Smash Volt Tackle
Pikachu (SSBU)
This fierce fighter uses electric moves like Thunder Jolt and Thunder. Pikachu Libre is one of the alternate costumes and you can tell she's female by the shape of her tail.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Pikachu (ピカチュウ, Pikachu) is a playable character in Super Smash Bros. Ultimate. It was confirmed on June 12th, 2018. Pikachu is classified as fighter #08.

As in SSB4, Ikue Ōtani's portrayal of Pikachu from Brawl was repurposed for Ultimate.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Pikachu has a more subdued color scheme, and it more closely resembles its appearance in recent mainline Pokémon games.
  • Change Pikachu is more expressive. It now appears angry during many attacks.
  • Change Pikachu's cheeks flash white when it uses electric attacks.
  • Change Pikachu always faces the screen regardless of which direction it turns, causing all of its animations to be mirrored.
  • Change Pikachu only waves once during its side taunt, shortening its duration. Down taunt is also faster.
  • Change Two new costumes featuring the female Pikachu design, which has a heart-shaped tail, have been added. These replace its white and cyan costumes from SSB4.

Attributes

  • Buff Like all characters, Pikachu's jumpsquat animation now takes three frames to complete (down from 4).
  • Buff Pikachu dashes much faster.
  • Buff Pikachu's air speed has increased.

Ground attacks

  • Buff Neutral attack has slightly increased range.
  • Buff Forward tilt deals more damage when angled up.
    • Nerf Forward tilt has slightly more end lag.
    • Change Forward tilt now has an electric effect.
  • Nerf Up tilt has more end lag.
    • Nerf Up tilt no longer deals consistent damage.
    • Change Up tilt has an altered animation, with Pikachu scooting its backside up to hit with its tail.
  • Buff Down tilt deals slightly more damage and knockback.
    • Change Down tilt has an altered animation, with Pikachu's tail standing more upright at the end.
  • Buff Dash attack's sweetspot deals more damage and knockback.
    • Buff Dash attack has less end lag.
  • Buff Forward smash has increased range.
    • Nerf Forward smash has more end lag.
  • Nerf Up smash deals less knockback.
  • Buff Down smash has less end lag and deals more damage.

Aerial attacks

  • Change Neutral aerial is a new attack that has Pikachu emitting an electric surge around itself, hitting multiple times, similar to Mewtwo's neutral aerial.
    • Buff Neutral aerial has less landing lag and is more useful for starting combos.
  • Buff Forward aerial deals more damage if all hits connect, and the final hit deals more knockback.
  • Buff Back aerial's animation is quicker.
    • Nerf Back aerial has more startup frames.
    • Change Back aerial's final hit deals less knockback, making it a worse KO option but better for combos.
    • Change Back aerial has an altered ending animation, with Pikachu spreading out its limbs while in a more upright position.
  • Buff Down aerial can meteor smash opponents.
    • Nerf Down aerial has more end lag.
  • Buff Up aerial deals more damage but combos the same.

Throws/other attacks

  • Nerf Standing grab and dash grab having more startup frames and end lag.
    • Change Pikachu now grabs and pummels with one hand.
  • Buff Forward throw deals more damage.
    • Change Forward throw has slightly more vertical knockback. This hinders its combo potential but may help with edgeguarding. [1]
  • Nerf Up throw has slightly altered knockback, reducing its combo potential.
    • Buff Up throw deals more damage. [2]
  • Nerf Down throw deals less damage.

Special Moves

  • Thunder Jolt:
    • Buff Aerial Thunder Jolt deals more damage.
    • Buff Grounded Thunder Jolt has slightly fewer startup frames.
  • Skull Bash:
    • Buff Uncharged Skull Bash deals slightly more damage and has less end lag.
    • Buff Skull Bash causes Pikachu to bounce back when it hits an opponent, making it safer to use.
    • Nerf Skull Bash travels a shorter distance.
  • Quick Attack:
    • Change Quick Attack now has an angle indicator to telegraph Pikachu's trajectory. This may help prevent missed directional inputs but also makes Pikachu's movement more predictable.
    • Change Quick Attack deals slightly more knockback, launching opponents more effectively but reducing its combo potential.
  • Thunder:
    • Buff Thunder deals more knockback.
    • Buff Thunder deals slightly more damage.
    • Nerf Thunder has more startup frames and end lag.
    • Change Thunder produces a yellow lightning bolt rather than blue and causes Pikachu glow a bright yellow while flashing a dark tint.
  • Volt Tackle
    • Change Pikachu's Final Smash, Volt Tackle, now involves Pikachu dashing forward quickly while surrounded by a ball of electricity. If this initial attack connects, Pikachu traps the opponent in place and speeds around the stage at different angles, racking up damage before launching opponents with an electric blast at the end of the move.
    • Buff Volt Tackle is easier to control, now requiring only a single button press rather than having to control Pikachu's slippery movement.
    • Nerf Pikachu can no longer chase down opponents if the initial attack misses. Pikachu may also self-destruct.

Role in World of Light

Pikachu was among the fighters summoned to the cliffside to fight an army of Master Hands.

Pikachu was present when Galeem unleashed its beams of light. While attempting to run away, Pikachu was noticed by Sonic who slowed down for Pikachu in an attempt to save it. Both of them were vaporized and transformed into spirits along with the rest of the fighters, except for Kirby.

Alternate costumes

Pikachu Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>7LfEvnLc3mI</youtube>

Trivia

  • This is the first time Pikachu was not the first Pokémon character to be explicitly announced for a new Smash title, with Mewtwo being confirmed before it.
  • Pikachu's pose in its official artwork resembles its front sprite in the Generation III Pokémon games.
  • In the E3 demo of the game, Pikachu's portrait used its in-game model as opposed to its official artwork. This was also the case with Link, Mario and Villager. This has since been fixed.
  • While Pikachu has possessed a goggles alternate costume since Brawl, it has been removed and returned to Pichu, who was the original owner of said palette swap.

References