Bayonetta (SSBU): Difference between revisions

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**{{nerf|She also can no longer use another After Burner Kick if it collides with an opponent's shield, preventing multiple mixups and ledge getup options.}}
**{{nerf|She also can no longer use another After Burner Kick if it collides with an opponent's shield, preventing multiple mixups and ledge getup options.}}
**{{nerf|Downwards After Burner Kick can no longer be [[Auto-canceling|autocancelled]].}}
**{{nerf|Downwards After Burner Kick can no longer be [[Auto-canceling|autocancelled]].}}
*{{nerf|[[Witch Twist]] has increased startup and can no longer grab the ledge until the move ends or with proper spacing. This allows her to be easily punished.}}
*{{nerf|[[Witch Twist]] has increased startup and can no longer grab the ledge until the move ends or with proper spacing. This allows her to be punished more easily.}}
*{{nerf|[[Witch Time]] no longer grants [[intangibility]] when used, and its effect duration has been significantly lowered. It also has increased start-up and endlag.}}
*{{nerf|[[Witch Time]] no longer grants [[intangibility]] when used, and its effect duration has been significantly lowered. It also has increased start-up and endlag.}}
**{{change|The screen turns dark whenever someone is affected by Witch Time.}}
**{{change|The screen turns dark whenever someone is affected by Witch Time.}}
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