Super Smash Bros. Ultimate

Pikachu (SSBU): Difference between revisions

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Pikachu was among the fighters summoned to the cliffside to fight an army of [[Master Hand]]s.
Pikachu was among the fighters summoned to the cliffside to fight an army of [[Master Hand]]s.


Pikachu was present when Galeem unleashed its beams of light, and attempted to run away. Pikachu was then noticed by {{SSBU|Sonic}} who slowed down for Pikachu in an attempt to save him. Both of them were vaporized and ultimately transformed into spirits, along with the rest of the fighters.
Pikachu was present when Galeem unleashed its beams of light, and attempted to run away. Pikachu was then noticed by {{SSBU|Sonic}} who slowed down for Pikachu in an attempt to save him. Both of them were vaporized and ultimately transformed into spirits, along with the rest of the fighters, except for Kirby.


==[[Alternate costume (SSBU)#Pikachu|Alternate costumes]]==
==[[Alternate costume (SSBU)#Pikachu|Alternate costumes]]==

Revision as of 21:44, November 10, 2018

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This article is about Pikachu's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Pikachu.
Pikachu
in Super Smash Bros. Ultimate
Pikachu SSBU.png
PokemonSymbol.svg
Universe Pokémon
Other playable appearances in SSB
in Melee
in Brawl
in SSB4
Availability Starter
Final Smash Volt Tackle
Pikachu (SSBU)
This fierce fighter uses electric moves like Thunder Jolt and Thunder. Pikachu Libre is one of the alternate costumes and you can tell she's female by the shape of her tail.
Super Smash Blog, Super Smash Bros. Ultimate Official Site

Pikachu (ピカチュウ, Pikachu) is a playable character in Super Smash Bros. Ultimate. It was confirmed on June 12th, 2018. As in SSB4, Ikue Ōtani's portrayal of Pikachu from Brawl was repurposed for Ultimate.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change Pikachu's has a more subdued color scheme. It more closely resembles its appearance in recent mainline Pokémon games.
  • Change Pikachu is more expressive. It now appears angry during many attacks.
  • Change Pikachu's cheeks flash white when using electric attacks.
  • Change Two new costumes featuring the female Pikachu design, which has a heart-shaped tail, have been added - one wearing Moon's Casual Cap from Pokémon Sun and Moon and another wearing the Libre costume from Pokémon Omega Ruby and Alpha Sapphire. These replace its white and cyan costumes from the previous game.
  • Change Pikachu always faces the screen regardless of which direction it turns, causing all of its animations to be mirrored.
  • Change Pikachu only waves once during its side taunt, shortening its duration. Down taunt is also faster.

Attributes

  • Buff Like all characters, Pikachu's jumpsquat animation now takes three frames to complete.
  • Buff Pikachu has a faster air speed.

Ground attacks

  • Buff Neutral attack has more range.
  • Buff Forward tilt deals more damage when angled up.
  • Nerf Forward tilt has slightly more end lag.
  • Change Forward tilt now has an electric effect.
  • Nerf Up tilt has more end lag.
  • Change Up tilt no longer deals consistent damage.
  • Change Up tilt has a new animation, with Pikachu scooting its backside up to hit with its tail.
  • Buff Down tilt deals slightly more damage and knock-back.
  • Change Down tilt has an altered animation, with Pikachu's tail standing more upright at the end.
  • Buff Dash attack has less end lag, and the sweetspot deals more damage.
  • Nerf Forward smash has more end lag.
  • Buff Forward smash has much better range.
  • Nerf Up smash deals less knockback.
  • Buff Down smash has less end lag.
  • Nerf Down smash deals less damage.

Aerial attacks

  • Change Neutral aerial is a completely new attack that has Pikachu emitting an electric surge around itself. It hits multiple times, similar to Mewtwo's neutral aerial.
  • Buff Neutral aerial has less landing lag and is more useful for starting combos.
  • Buff Forward aerial deals more damage if all hits connect. The final hit deals more knockback.
  • Nerf Back aerial has more startup lag.
  • Buff Back aerial executes more quickly and has less landing lag.
  • Change Back aerial has an altered ending animation, with Pikachu spreading out its limbs in a more upright position.
  • Buff Down aerial can meteor smash opponents.[1]
  • Nerf Down aerial has more end lag.

Throws/other attacks

  • Change Pikachu now grabs and pummels with one hand instead of two.
  • Nerf Standing grab and dash grab having increased startup lag and end lag.
  • Buff Forward throw deals more damage.
  • Change Forward throw has slightly more vertical knockback. This hinders combos but may help with edgeguarding.[2]
  • Buff Up throw deals more damage.[3]
  • Nerf Up throw has slightly altered knockback, reducing its follow up potential.
  • Nerf Down throw deals less damage.

Special Moves

  • Buff Aerial Thunder Jolt deals more damage.
  • Buff Grounded Thunder Jolt has slightly less startup lag.
  • Buff Uncharged Skull Bash deals slightly more damage and has less end lag
  • Buff Skull Bash causes Pikachu to bounce back when it hits an opponent, making it safer to use.
  • Nerf Skull Bash travels a shorter distance.
  • Change Quick Attack now has an angle indicator to telegraph Pikachu's trajectory. This may help prevent missed directional inputs, but also makes Pikachu's movement more predictable.
  • Change Quick Attack deals slightly more knockback, launching opponents more effectively but reducing its combo potential.
  • Buff Thunder deals more knockback and the bolt deals slightly more damage.
  • Nerf Thunder has more startup lag and end lag.
  • Change Thunder produces a yellow lightning bolt rather than blue and causes Pikachu glow a bright yellow while flashing a dark tint.
  • Change Volt Tackle now involves Pikachu dashing quickly forward while surrounded by a ball of electricity. If the move connects, Pikachu speeds around the stage at different angles, racking up damage before launching opponents with an electric blast at the end of the move.

Role in World of Light

Pikachu was among the fighters summoned to the cliffside to fight an army of Master Hands.

Pikachu was present when Galeem unleashed its beams of light, and attempted to run away. Pikachu was then noticed by Sonic who slowed down for Pikachu in an attempt to save him. Both of them were vaporized and ultimately transformed into spirits, along with the rest of the fighters, except for Kirby.

Alternate costumes

Pikachu Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>7LfEvnLc3mI</youtube>

Trivia

  • This is the first time Pikachu was not the first Pokémon character to be explicitly announced for a new Smash title, with Mewtwo being confirmed before it.
  • Pikachu's pose in its official artwork resembles its front sprite in the Generation III Pokémon games.
  • In the E3 demo of the game, Pikachu's portrait used its in-game model as opposed to its official artwork. This was also the case with Link, Mario and Villager. This has since been fixed.

References