Golden Sun (universe): Difference between revisions
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===Music=== | ===Music=== | ||
''Battle Scene/Final Boss (Golden Sun)'' returns to the [[Norfair]] stage. Unlike in Brawl, this track is unlocked right from the beginning. In addition, ''Weyard'', which is the theme for the overworld map in ''Golden Sun: Dark Dawn'', is an unlockable track in [[Palutena's Temple]]. | ''Battle Scene/Final Boss (Golden Sun)'' returns to the [[Norfair]] stage. Unlike in Brawl, this track is unlocked right from the beginning. In addition, ''Weyard'', which is the theme for the overworld map in ''Golden Sun: Dark Dawn'', is an unlockable track in [[Palutena's Temple]]. | ||
==In ''[[Super Smash Bros. Ultimate]]''== | |||
Isaac is set to return as an Assist Trophy. In addition, ''Battle Scene/Final Boss (Golden Sun)'' will return as a music track. | |||
==Gallery== | ==Gallery== |
Revision as of 11:20, November 1, 2018
Golden Sun (universe) | |
---|---|
Developer(s) | Camelot Software Planning |
Publisher(s) | Nintendo |
Genre(s) | Role-playing |
Console/platform of origin | Game Boy Advance |
First installment | Golden Sun (2001) |
Latest installment | Golden Sun: Dark Dawn (2010) |
Article on Golden Sun Universe | Golden Sun (universe) |
The Golden Sun universe (黄金の太陽, Golden Sun) is a series of fantasy RPGs developed by Camelot Software Planning and thematically based on the four classical elements. While it does not have any playable characters, it is represented in the Super Smash Bros. series by an Assist Trophy, a trophy and two music tracks.
In Super Smash Bros. Brawl
Assist Trophy
Isaac, the protagonist of Golden Sun and Golden Sun: The Lost Age appears as an Assist Trophy in Brawl. When summoned, he uses the Psynergy aid 'Move', which will push opponents away powerfully without inflicting damage to them. This is reminiscent of how Isaac, Garet or Felix would use the Utility Psynergy 'Move' in their games' respective overworld to shift objects telekinetically.
Music
Battle Scene / Final Boss (Golden Sun): Based on two battle themes from the second game, Golden Sun: The Lost Age, this can be unlocked for the My Music selection for Norfair.
Trophy
Isaac A strong-willed Psynergy adept of the bloodline of an ancient race thought to have been lost with the downfall of civilization. He can manipulate earth-based forces and is also a highly skilled swordsman. He sets out to protect a lighthouse that can release the sealed powers of alchemy. In Smash Bros., he uses "Move" energy, which creates an energy field that pushes foes away.
- : Golden Sun
- : Golden Sun: The Lost Age
In Super Smash Bros. for Wii U
Music
Battle Scene/Final Boss (Golden Sun) returns to the Norfair stage. Unlike in Brawl, this track is unlocked right from the beginning. In addition, Weyard, which is the theme for the overworld map in Golden Sun: Dark Dawn, is an unlockable track in Palutena's Temple.
In Super Smash Bros. Ultimate
Isaac is set to return as an Assist Trophy. In addition, Battle Scene/Final Boss (Golden Sun) will return as a music track.
Gallery
External links