Final Smash Meter: Difference between revisions
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'''Final Smash Meter''' is a feature in ''[[Super Smash Bros. Ultimate]]'', available as a toggle in the [[Rules]] selection, which was revealed during the Smash Bros. Direct on August 8, 2018. It allows players to have a chargeable meter and unleash a weaker [[Final Smash]] when the meter is filled. | '''Final Smash Meter''' is a feature in ''[[Super Smash Bros. Ultimate]]'', available as a toggle in the [[Rules]] selection, which was revealed during the Smash Bros. Direct on August 8, 2018. It allows players to have a chargeable meter and unleash a weaker [[Final Smash]] when the meter is filled. It is similar to Super Meters from traditional fighting games. | ||
When the Final Smash Meter is turned on, a colorful bar is present below each player's [[damage meter]]. The bar fills as a player gives and receives [[damage]], similarly to [[Little Mac]]'s [[Power Meter]] mechanic. Once a player fills their meter, they will enter Final Smash standby, and can unleash a less powerful version of their Final Smash compared to the regular version that is used with a [[Smash Ball]]. | When the Final Smash Meter is turned on, a colorful bar is present below each player's [[damage meter]]. The bar fills as a player gives and receives [[damage]], similarly to [[Little Mac]]'s [[Power Meter]] mechanic. Once a player fills their meter, they will enter Final Smash standby, and can unleash a less powerful version of their Final Smash compared to the regular version that is used with a [[Smash Ball]]. | ||
This feature does not allow multiple players to use a Final Smash at once, even though multiple players can be in standby at the same time. | This feature does not allow multiple players to use a Final Smash at once, even though multiple players can be in standby at the same time. |
Revision as of 17:46, September 27, 2018
Final Smash Meter is a feature in Super Smash Bros. Ultimate, available as a toggle in the Rules selection, which was revealed during the Smash Bros. Direct on August 8, 2018. It allows players to have a chargeable meter and unleash a weaker Final Smash when the meter is filled. It is similar to Super Meters from traditional fighting games.
When the Final Smash Meter is turned on, a colorful bar is present below each player's damage meter. The bar fills as a player gives and receives damage, similarly to Little Mac's Power Meter mechanic. Once a player fills their meter, they will enter Final Smash standby, and can unleash a less powerful version of their Final Smash compared to the regular version that is used with a Smash Ball.
This feature does not allow multiple players to use a Final Smash at once, even though multiple players can be in standby at the same time.