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In ''[[Super Smash Bros. Melee]]'', the announcer says "Ready...GO!" instead of counting down from three. A meter is shown visually onscreen to be counting down from three, displaying the time with centiseconds, though this is purely aesthetic and counts down quickly in less than three seconds. This variation is also used in ''Brawl'', ''Smash 4'', and ''Ultimate'' during [[single player|single-player modes]] including [[All-Star]] and [[Trophy Rush]]. On-screen appearances will not occur with this countdown method. | In ''[[Super Smash Bros. Melee]]'', the announcer says "Ready...GO!" instead of counting down from three. A meter is shown visually onscreen to be counting down from three, displaying the time with centiseconds, though this is purely aesthetic and counts down quickly in less than three seconds. This variation is also used in ''Brawl'', ''Smash 4'', and ''Ultimate'' during [[single player|single-player modes]] including [[All-Star]] and [[Trophy Rush]]. On-screen appearances will not occur with this countdown method. | ||
In ''[[Super Smash Bros. Brawl]]'', the pre-match timer uses numbers and has different colors for each of them: three (blue), two (green) and one (yellow). All numbers are red in ''Smash 4'', and yellowish-white in ''Ultimate''. | In ''[[Super Smash Bros. Brawl]]'', the pre-match timer uses numbers and has different colors for each of them: three (blue), two (green) and one (yellow). All numbers are red in ''Smash 4'', and then to yellowish-white in ''Ultimate''. | ||
When "GO!" appears onscreen, it will have a different color depending on which game: orange (''Super Smash Bros.''), black and yellow, (''Melee''), brown (''Brawl''), silver (''Smash 3DS''), gold (''Smash Wii U''), and reddish-orange (''Ultimate''). | When "GO!" appears onscreen, it will have a different color depending on which game: orange (''Super Smash Bros.''), black and yellow, (''Melee''), brown (''Brawl''), silver (''Smash 3DS''), gold (''Smash Wii U''), and reddish-orange (''Ultimate''). |
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