R.O.B. (SSB4): Difference between revisions

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(→‎Active: ok maybe not the best)
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*{{change|R.O.B. [[falling speed|falls]] faster (1.2 → 1.6). This improves his vertical endurance, but makes him more susceptible to combos.}}
*{{change|R.O.B. [[falling speed|falls]] faster (1.2 → 1.6). This improves his vertical endurance, but makes him more susceptible to combos.}}
*{{change|Arm-based attacks now emit visual trails that match R.O.B.'s [[Alternate costume|selected color scheme]].}}
*{{change|Arm-based attacks now emit visual trails that match R.O.B.'s [[Alternate costume|selected color scheme]].}}
*{{change|The changes to [[hitstun]] canceling both help and hinder R.O.B. They significantly improve his combo potential, but make him more susceptible to combos.}}
*{{change|The changes to [[hitstun canceling]] both help and hinder R.O.B. They significantly improve his combo potential, but make him more susceptible to combos.}}


===Ground attacks===
===Ground attacks===
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*{{nerf|Forward throw deals 2% less damage (10% → 8%) and has decreased knockback.}}
*{{nerf|Forward throw deals 2% less damage (10% → 8%) and has decreased knockback.}}
*{{buff|Up throw deals 2% more damage (10% → 12%) and has increased knockback growth, improving its KO potential.}}
*{{buff|Up throw deals 2% more damage (10% → 12%) and has increased knockback growth, improving its KO potential.}}
*{{buff|The changes to [[hitstun]] canceling significantly improve down throw's combo potential at low to medium percentages.}}
*{{buff|The changes to [[hitstun canceling]] significantly improve down throw's combo potential at low to medium percentages.}}
*{{change|R.O.B. has a new edge attack, a fiery blast from his thrusters.}}
*{{change|R.O.B. has a new edge attack, a fiery blast from his thrusters.}}