Super Smash Bros. Ultimate

Bayonetta (SSBU): Difference between revisions

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(→‎Aerial Attacks: Both have almost twice the landing lag when extended. Not adding specific frames, but given this is mechanically different from SSB4 where both unextended and extended had the same landing lag, it's bound to stay in the final release.)
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===Aerial Attacks===
===Aerial Attacks===
*{{nerf|Held [[neutral aerial]] appears to have increased [[landing lag]].}}
*{{nerf|Held [[neutral aerial]] and [[up aerial]] have increased [[landing lag]].}}
*{{nerf|[[Forward aerial]]'s knockback appears to have been altered. This means that the first hit of it can no longer combo into [[After Burner Kick]].}}
*{{nerf|[[Forward aerial]]'s knockback appears to have been altered. This means that the first hit of it can no longer combo into [[After Burner Kick]].}}
*{{nerf|[[Down aerial]]'s knockback appears to have been lowered.}}
*{{nerf|[[Down aerial]]'s knockback appears to have been lowered.}}

Revision as of 13:15, July 29, 2018

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This article is about Bayonetta's appearance in Super Smash Bros. Ultimate. For the character in other contexts, see Bayonetta.
Bayonetta
in Super Smash Bros. Ultimate
Bayonetta
BayonettaSymbol.svg
Universe Bayonetta
Other playable appearance in SSB4


Availability Unlockable
Final Smash Infernal Climax
Bayonetta (SSBU)

Bayonetta (ベヨネッタ, Bayonetta) is a playable character in Super Smash Bros. Ultimate. She was confirmed as a playable character on June 12th, 2018.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Bayonetta's model features a more subdued color scheme.
  • Change Love is Blue and Scarborough Fair have louder sound effects to distinguish the two.
  • Change Bayonetta's taunts are sped up.

Attributes

  • Buff Like all characters, Bayonetta's jumpsquat now takes three frames to complete.

Ground attacks

  • Buff Up tilt connects better on grounded opponents, improving its combo potential.

Aerial Attacks

Throws/other attacks

  • Change Bayonetta's hand now grabs characters using a form of umbran magic, as seen via a slightly updated animation where she swings her hand around, which is sparkling with a noticeable umbran purple.

Special moves

  • Nerf Bullet Climax's charge can no longer be cancelled by shielding, rolling, or air dodging.
  • Nerf If the first hit of Heel Slide is blocked by a shield, she will be unable to use the second hit.
  • Nerf Downwards After Burner Kick can no longer be autocancelled.
  • Nerf Witch Twist has increased startup.
  • Nerf Witch Time no longer grants intangibility when used, and its effect duration has been significantly lowered. It also has increased ending lag and cannot be interrupted as early.
  • Change The screen turns dark whenever someone is affected by Witch Time.

Alternate costumes

Bayonetta Palette (SSBU).png

Gallery

Character Showcase Video

<youtube>oYe8HpzYebg</youtube>

Trivia