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Template:Did you know: Difference between revisions
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*...that in [[Super Smash Bros. for Nintendo 3DS]], if {{SSB4|Mega Man}} throws a Crash Bomber at {{SSB4|Kirby}}, and Kirby up-throws Mega Man with perfect timing, both fighters will be KO'd in the top blast zone? | |||
*...that due to an animation error, {{SSB4|Meta Knight}} appears to be facing the wrong way when hit by a [[paralyze]] attack or caught in [[Nosferatu]]? | *...that due to an animation error, {{SSB4|Meta Knight}} appears to be facing the wrong way when hit by a [[paralyze]] attack or caught in [[Nosferatu]]? | ||
*...that due to the presence of fan-submitted content in the form of fanmail, [[Nintendo]] has blocked the original ''[[Super Smash Bros.]]'' website from being indexed by web archiving services? | *...that due to the presence of fan-submitted content in the form of fanmail, [[Nintendo]] has blocked the original ''[[Super Smash Bros.]]'' website from being indexed by web archiving services? |
Revision as of 12:48, July 26, 2018
This list may contain five facts at once. New facts go on top. After moving a fact off the bottom of this list, add to Previous fun facts. Ensure the fact is not already on the list. Facts must be verifiable.
- ...that in Super Smash Bros. for Nintendo 3DS, if Mega Man throws a Crash Bomber at Kirby, and Kirby up-throws Mega Man with perfect timing, both fighters will be KO'd in the top blast zone?
- ...that due to an animation error, Meta Knight appears to be facing the wrong way when hit by a paralyze attack or caught in Nosferatu?
- ...that due to the presence of fan-submitted content in the form of fanmail, Nintendo has blocked the original Super Smash Bros. website from being indexed by web archiving services?
- ...that Masahiro Sakurai wanted to include Marth as a playable character in the first Super Smash Bros.?
- ...that Judge cannot select the same number twice within three usages in Super Smash Bros. Melee and Super Smash Bros. Brawl, but can in Super Smash Bros. 4?
- ...that Smash 64 is the only game to use 2D character artwork instead of 3D?