Super Smash Bros. Ultimate

Charizard (SSBU): Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Line 35: Line 35:
*{{nerf|Due to a slight decrease in Charizard's shorthop duration, forward aerial no longer autocancels out of a shorthop.}}
*{{nerf|Due to a slight decrease in Charizard's shorthop duration, forward aerial no longer autocancels out of a shorthop.}}
*{{buff|Back aerial has increased vertical range.}}
*{{buff|Back aerial has increased vertical range.}}
*{{buff| Forward aerial has increased knockback, killing much earlier.}}


===Throws/other attacks===
===Throws/other attacks===

Revision as of 07:24, July 18, 2018

Future.png This page documents information about or related to a future release.
All information in this article must be verifiable, and adhere to SmashWiki's new game procedure.
Potentially contentious information should be discussed on the talk page before being added.
This article is about Charizard's appearance in Super Smash Bros. Ultimate. For other uses, see Charizard. Also, for information about Charizard in regards to Pokémon Trainer, see Pokémon Trainer (SSBU), Squirtle (SSBU), and Ivysaur (SSBU).
Charizard
in Super Smash Bros. Ultimate
Charizard
PokemonSymbol.svg
Universe Pokémon
Shares character slot with Pokémon Trainer
Other playable appearances in Brawl
in SSB4

Availability Unlockable
Final Smash Triple Finish
Charizard (SSBU)

Charizard is a sub-character in Super Smash Bros. Ultimate under Pokémon Trainer. It was confirmed on June 12th, 2018.

Changes from Super Smash Bros. 4

An icon used in notice templates. NOTE: SmashWiki is not speculative. Please refrain from adding detailed data values derived from pre-release gameplay footage, such as the E3 demo. Such data (damage values, launch trajectories, frame data, etc.) are subject to change before the official release.

Aesthetics

  • Change As with all veterans returning from SSB4, Charizard's model features a more subdued color scheme. It more closely resembles its appearance in recent mainline Pokémon titles as a consequence. Additionally, the flame on its tail has a more stylized visual effect.
  • Change Charizard has two new taunts: one where it stands upright (similarly to Ridley's taunt), and another where it does a quick aerial flip and roars. They replace his previous down and side taunts, respectively.
  • Change As a member of Pokémon Trainer's party, Charizard uses the Trainer's stock icon and victory screen name call instead of having its own.
  • Change Charizard's voice clips have been changed.

Attributes

  • Buff Universal 3-frame jumpsquat vastly improves Charizard's ground-to-air transitioning, as his previous jumpsquat lasted 7 frames.
  • Buff Charizard now hangs onto a ledge with one hand instead of two, making its head no longer peek above the ledge while grabbing onto one. This gives Charizard more safety when ledge hanging.
  • Buff Charizard moves its head to a less vulnerable position in many attacks, such as forward air, down smash, standing grab, and ledge hang.
  • Buff Charizard's second mid-air jump now gives him as much elevation as his first, improving his air game and recovery.

Ground attacks

  • Change Charizard's up tilt now causes its wings to spread out more to the side, and Charizard jumps higher. As a result, the move has more horizontal coverage at the possible expense of vertical range.

Aerial attacks

  • Buff Neutral aerial's landing lag has been decreased significantly and its animation has been sped up. Its ending lag has also been greatly reduced.
  • Change Neutral aerial's autocancel window is unchanged while the animation was sped up, effectively increasing its ending lag before it can autocancel. However, this may be mitigated by the decrease in landing lag.
  • Nerf Due to a slight decrease in Charizard's shorthop duration, forward aerial no longer autocancels out of a shorthop.
  • Buff Back aerial has increased vertical range.
  • Buff Forward aerial has increased knockback, killing much earlier.

Throws/other attacks

  • Change Charizard has a new down throw animation where it hovers a bit while flaming the opponent.
  • Change Down throw has a little more ending lag. However, this is offset by the reduction in its jumpsquat.

Special Moves

  • Buff Flare Blitz is significantly stronger and deals even more knockback and shield damage.
  • Change Flare Blitz has Charizard emit orange flames on startup instead of a blue glow. Additionally, its flame effects are noticeably more intense.
  • Buff Fly's hitboxes were increased in size, making it link better.
  • Nerf Fly's knockback has been reduced significantly.
  • Buff Pokémon Change can now be used in the air and is much quicker. Like in Brawl, it also offers brief invincibility upon switching out, though the quicker switch time allows it to potentially combo into another Pokémon's moves, or function somewhat as an alternative "air dodge". It also allows the user to essentially choose the recovery that suits a situation best.
    • Nerf Spamming Pokémon Change will grant no invincibility frames for a period of time. Pokémon Change also has a cooldown of around two seconds.
  • Change Now that it is once again part of the Pokémon Trainer rotation, Charizard's old down special, Rock Smash, has been replaced with Pokémon Change. While this reduces Charizard's own defensive capabilities, it allows it to instead change places with Squirtle, a faster character, to adapt to different situations.
  • Change Charizard's Final Smash has been reverted from Mega Charizard X to Triple Finish.
    • Change Triple Finish has a different text box and animations, making it identical to how they appear in the Generation VII games.

Gallery

Trivia

  • Charizard is the only character to have gained a new Final Smash in a future iteration of a game, only for it to be reverted back to its original Final Smash. In its case, it gained Mega Charizard X in Smash 4 before it was reverted back to Triple Finish in Ultimate, as a consequence of being grouped back into the Pokémon Trainer's party.
    • As a consequence, it is the only playable Pokémon capable of Mega Evolution that is known not to Mega Evolve for its Final Smash (Lucario's Final Smash has not been revealed as of E3 2018).
    • Also, it is the only character in Smash Bros. history to be part of a transformation mechanic in one game (Brawl), to be separated as a standalone fighter in the next (SSB4), and then be reverted back to be part of the transformation mechanic (Ultimate).