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**As a result, Mr. Game & Watch is the only character whose sound cues do not seem to be affected by a [[Metal Box]]. | **As a result, Mr. Game & Watch is the only character whose sound cues do not seem to be affected by a [[Metal Box]]. | ||
*Mr. Game & Watch is the only character who does not move when charging his smash attacks. | *Mr. Game & Watch is the only character who does not move when charging his smash attacks. | ||
*In The Subspace Emissary, Mr. Game & Watch is the only playable character who does not have an immediate presentation screen. | *In [[The Subspace Emissary]], Mr. Game & Watch is the only playable character who does not have an immediate presentation screen. | ||
*When wearing a badge, it hovers in front of Mr. Game & Watch's body, due to being attached to where his body would be if not flattened. | *When wearing a badge, it hovers in front of Mr. Game & Watch's body, due to being attached to where his body would be if not flattened. | ||
*When the black costume of Mr. Game & Watch is used on the underground version of [[Mushroomy Kingdom]], he appears to be dark yellow. This could possibly be a reference to the color-changing characters in the original ''[[Mario Bros.]]'' | *When the black costume of Mr. Game & Watch is used on the underground version of [[Mushroomy Kingdom]], he appears to be dark yellow. This could possibly be a reference to the color-changing characters in the original ''[[Mario Bros.]]'' |
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