Fox (SSBM): Difference between revisions
mNo edit summary |
MaskedMarth (talk | contribs) (→Pros: we don't need five different iterations of "he's fast") |
||
Line 24: | Line 24: | ||
=== Pros === | === Pros === | ||
* | * Very fast at running and dash-dancing | ||
* His fast fall and low, fast short hop contribute to an extremely quick [[shffl']]. | |||
* Little overall lag | * Little overall lag | ||
* His [[Shine|reflector]] move is very effective at comboing and pressuring enemies' defenses | |||
* High-damage and flexible combos, including an [[Infinite combo]] | |||
* His [[Shine|reflector]] move | |||
* | |||
* Adaptive playing style | * Adaptive playing style | ||
* Fast, incredible finishers | * Fast, incredible finishers | ||
=== Cons === | === Cons === |
Revision as of 19:30, September 12, 2006
Super Smash Bros. Melee is Fox's second visit to the Smash Bros. scene, after his outing in the original for the N64. As a fighter, Fox is second to none in the hands of an experienced, fast-paced player. His lightning quick moves, fast, effective finishers, and unparalleled ability to spam his projectile weapon combine to form a fighter who is more than capable of dealing with anything thrown his way.
The new player, however, must be careful with Fox; more often than not, slow-moving or unwary players are caught off guard by the jerky, erratic nature of his moves, making him a difficult character to master. Also, there is always the natural tendency to continuously Illusion themselves right off the stage or fall off the edge in a Dair. Once he is well under your fingers, however, you will find that Fox can control any fight against any character using his incredible speed and versatility and more than a little blaster fire.
Fox requires quick reflexes, and much practice to unlock his potential.
Pros and Cons
The following list only applies to the SSBM version of Fox.
Pros
- Very fast at running and dash-dancing
- His fast fall and low, fast short hop contribute to an extremely quick shffl'.
- Little overall lag
- His reflector move is very effective at comboing and pressuring enemies' defenses
- High-damage and flexible combos, including an Infinite combo
- Adaptive playing style
- Fast, incredible finishers
Cons
- Relatively light-weight
- Fast-falling sets him up for being comboed and chaingrabbed
- Recoveries can be caped or edgeguarded effectively, though his Up + B (Firefox) has almost no lag after landing.
- Low to medium range
- Toughest character to play well technically