Event 48: Pikachu and Pichu: Difference between revisions
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==Strategies== | ==Strategies== | ||
The Pikachu is very aggresive and will attack immediately. The Pichus however, will rather flee than fight. However, if they have an open opportunity, they will attack, usually with [[Thunder]]. | The Pikachu is very aggresive and will attack immediately. The Pichus however, will rather flee than fight. However, if they have an open opportunity, they will attack, usually with [[Thunder]]. | ||
===[[Capt. Falcon]] or [[Ganondorf]]=== | |||
Using [[Falcon Punch]] or [[Warlock Punch]] on the enemies can KO them quickly. | |||
===[[DK]]=== | ===[[DK]]=== | ||
Use DK's forward throw on the Pichus and drop off the edge while carrying them. The last one should try to be thrown so they die first. | Use DK's forward throw on the Pichus and drop off the edge while carrying them. The last one should try to be thrown so they die first. |
Revision as of 16:44, January 2, 2010
Event 48 Pikachu and Pichu | |
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Official description | These Pokémon are pals...but not with you! |
Character(s) used | Choose (2 lives) |
Opponent(s) | 2 Pichus (1 life each) Pikachu (infinite) |
Stage(s) | Dream Land |
Music | {{{music}}} |
Availability | Unlockable |
Event 48: Pikachu and Pichu is an Event Match from Super Smash Bros. Melee. In this Event Match, you may choose any character and have 2 stock. You're against 2 Pichu with 1 stock and a Pikachu with infinite stock. You must KO the Pichus. The stage is Dream Land, making it the only Melee event match set on a past stage.
The title of this Event Match refers to the Pokémon short Pikachu and Pichu. Also in the short there are two pichus and one pikachu.
Strategies
The Pikachu is very aggresive and will attack immediately. The Pichus however, will rather flee than fight. However, if they have an open opportunity, they will attack, usually with Thunder.
Capt. Falcon or Ganondorf
Using Falcon Punch or Warlock Punch on the enemies can KO them quickly.
DK
Use DK's forward throw on the Pichus and drop off the edge while carrying them. The last one should try to be thrown so they die first.
Kirby
Swallow a Pichu and jump off. Repeat. They'll die first, and they may break out and fall to their doom and Kirby will be able to recover, too.
Jigglypuff (World Record strategy)
Set up the two Pichus in a way such that they will fall right onto Jigglypuff's Rest immediately, and they should both die quickly. Template:Event Matches