Snake (SSBU): Difference between revisions
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(It's been observed/confirmed that most if not all characters in Universe now feature reduced/removed jumpsquat. This is not exclusive to Snake. ~~~~) Tag: Mobile edit |
(→Aesthetics: Besides meme purposes, I don't see why specifying Snake's butt in particular is relevant. Unless an official source such as Sakurai himself or a Nintendo Direct section directly addressed that issue (in which case, it should be citated)...) Tag: Mobile edit |
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<!--Please do not make a comment about Snake's butt. As sad as it is, the wiki is not a place for it.--> | <!--Please do not make a comment about Snake's butt. As sad as it is, the wiki is not a place for it.--> | ||
===Aesthetics=== | ===Aesthetics=== | ||
*{{change|Snake retains his design from ''Super Smash Bros. Brawl'', which in turn is based off ''Metal Gear Solid 2: Sons of Liberty''. His overall appearance is more detailed, most notably with his hair and facial hair, while his bandana has more noticeable creases, particularly above his brow. Finally, his body suit appears less form-fitting | *{{change|Snake retains his design from ''Super Smash Bros. Brawl'', which in turn is based off ''Metal Gear Solid 2: Sons of Liberty''. His overall appearance is more detailed, most notably with his hair and facial hair, while his bandana has more noticeable creases, particularly above his brow. Finally, his body suit appears less form-fitting.}} | ||
*{{change|Refined animations for many moves.}} | *{{change|Refined animations for many moves.}} | ||
*{{change|Snake's series symbol has changed from the FOXHOUND logo to the well-known "!" Alert exclamation mark seen in ''Metal Gear Solid'' games.}} | *{{change|Snake's series symbol has changed from the FOXHOUND logo to the well-known "!" Alert exclamation mark seen in ''Metal Gear Solid'' games.}} |
Revision as of 16:22, June 14, 2018
Snake in Super Smash Bros. Ultimate | |
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Universe | Metal Gear |
Other playable appearance | in Brawl |
Availability | Unlockable |
Final Smash | Covering Fire |
Snake (スネーク, Snake) is a playable character in Super Smash Bros. Ultimate. Rather than Kiefer Sutherland, who voiced his predecessor in Metal Gear Solid 5, David Hayter confirmed on Twitter that he would be reprising his role as Snake.
Changes from Super Smash Bros. Brawl
Aesthetics
- Snake retains his design from Super Smash Bros. Brawl, which in turn is based off Metal Gear Solid 2: Sons of Liberty. His overall appearance is more detailed, most notably with his hair and facial hair, while his bandana has more noticeable creases, particularly above his brow. Finally, his body suit appears less form-fitting.
- Refined animations for many moves.
- Snake's series symbol has changed from the FOXHOUND logo to the well-known "!" Alert exclamation mark seen in Metal Gear Solid games.
Ground attacks
- Up tilt's notorious invisible hitbox (which appears before his leg is extended) has been toned down or removed, significantly reducing the horizontal range of the move.
- Snake’s previous down smash has been changed into a double-sided kick.
Aerial attacks
- Neutral aerial is slightly faster and has less ending lag.
- Forward aerial is slightly faster.
Throws/other attacks
- Down throw has a slightly refined animation, with Snake slamming the opponent on the ground more forcefully.
Special attacks
- Hand Grenades are much larger.
- Remote Missile travels faster.
- C4 now emits a flashing red light for a few seconds after being placed, making it more visible.
- Snake has a new currently unnamed Final Smash which depicts him calling an airstrike on the stage.
Metal Gear universe | |
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Fighter | Snake (SSBB · SSBU) |
Assist Trophy | Gray Fox |
Stage | Shadow Moses Island |
Item | Cardboard box |
Other | Colonel Roy Campbell · Mei Ling · Otacon |
Trophies, Stickers and Spirits | Trophies · Stickers · Spirits |
Music | Brawl · Ultimate |