Dr. Mario (SSBM): Difference between revisions
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*Can [[chain throw]] some characters and [[down throw]] to [[forward aerial]] as a staple KO | *Can [[chain throw]] some characters and [[down throw]] to [[forward aerial]] as a staple KO | ||
*Good aerial game | *Good aerial game | ||
*Great wavedash | |||
*Good SHFFL | |||
===Cons=== | ===Cons=== |
Revision as of 11:47, April 9, 2007
- This article discusses Dr. Mario. For the regular version of the Doctor, see Mario.
Doctor Mario (Japanese: Dr. マリオ Dokutā Mario, also known as "Doc") is a character in SSBM, unlocked by either clearing Classic Mode on any difficulty or stock setting with Mario without using any continues or by playing 100 Versus Mode matches.
Pros & Cons
Pros
- Good edge-guarder via back aerial and Cape
- Pills help control approaches
- Can chain throw some characters and down throw to forward aerial as a staple KO
- Good aerial game
- Great wavedash
- Good SHFFL
Cons
- Lacks range
- Very short recovery(One of the worst)
Recovery Improvement
- Forward-B (Cape): Gives a slight lift. This can be used only once in the air to gain altitude.
- Down-B (Dr. Tornado): If you mash B rapidly while Doc is spinning, he'll get a slight lift. Hold the Control Stick towards the stage afterwards so the slight altitude gained is not wasted. This can also be used only once in the air.