Snake (SSBU): Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
Aidanzapunk (talk | contribs) |
m (→Aesthetics: I feel like this is a less vague term to use in this case.) |
||
Line 15: | Line 15: | ||
<!--Please do not make a comment about Snake's butt. As sad as it is, the wiki is not a place for it.--> | <!--Please do not make a comment about Snake's butt. As sad as it is, the wiki is not a place for it.--> | ||
===Aesthetics=== | ===Aesthetics=== | ||
*{{change|Snake retains his design from ''Super Smash Bros. Brawl'', which in turn is based off ''Metal Gear Solid 2: Sons of Liberty''. His overall appearance is more detailed, most notably with his hair and facial hair, while his bandana has more noticeable creases, particularly above his brow. Finally, his body suit appears less form-fitting, especially his | *{{change|Snake retains his design from ''Super Smash Bros. Brawl'', which in turn is based off ''Metal Gear Solid 2: Sons of Liberty''. His overall appearance is more detailed, most notably with his hair and facial hair, while his bandana has more noticeable creases, particularly above his brow. Finally, his body suit appears less form-fitting, especially his posterior.}} | ||
*{{change|Snake's series symbol has changed from the FOXHOUND logo to the well-known "!" Alert exclamation mark seen in ''Metal Gear Solid'' games.}} | *{{change|Snake's series symbol has changed from the FOXHOUND logo to the well-known "!" Alert exclamation mark seen in ''Metal Gear Solid'' games.}} | ||
Revision as of 22:19, June 13, 2018
Snake in Super Smash Bros. Ultimate | |
---|---|
Universe | Metal Gear |
Other playable appearance | in Brawl |
Availability | Unlockable |
Final Smash | Covering Fire |
Snake (スネーク, Snake) is a playable character in Super Smash Bros. Ultimate. Rather than Kiefer Sutherland, who voiced his predecessor in Metal Gear Solid 5, David Hayter confirmed on Twitter that he would be reprising his role as Snake.
Changes from Super Smash Bros. Brawl
Aesthetics
- Snake retains his design from Super Smash Bros. Brawl, which in turn is based off Metal Gear Solid 2: Sons of Liberty. His overall appearance is more detailed, most notably with his hair and facial hair, while his bandana has more noticeable creases, particularly above his brow. Finally, his body suit appears less form-fitting, especially his posterior.
- Snake's series symbol has changed from the FOXHOUND logo to the well-known "!" Alert exclamation mark seen in Metal Gear Solid games.
Ground attacks
- Up tilt's notorious invisible hitbox (which appears before his leg is extended) has been toned down or removed, significantly reducing the horizontal range of the move.
- Jumpsquat is faster.
- Snake’s previous down smash has been changed into a double-sided kick.
Aerial attacks
- Forward aerial is slightly faster.
Special attacks
- Remote Missile travels faster.
- C4 now emits a flashing red light for a few seconds after being placed, making it more visible.
- Snake has a new currently unnamed Final Smash which depicts him calling an airstrike on the stage.
Metal Gear universe | |
---|---|
Fighter | Snake (SSBB · SSBU) |
Assist Trophy | Gray Fox |
Stage | Shadow Moses Island |
Item | Cardboard box |
Other | Colonel Roy Campbell · Mei Ling · Otacon |
Trophies, Stickers and Spirits | Trophies · Stickers · Spirits |
Music | Brawl · Ultimate |