Dr. Mario (SSBM): Difference between revisions
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===Pros=== | ===Pros=== | ||
* Has some good KO moves that often don't require a setup | *Has some good KO moves that often don't require a setup | ||
* Good edge-guarder | *Good edge-guarder | ||
* | *Pills are one of the best projectiles int eh game | ||
* Doesn't have many issues with projectiles other characters use on him | *Doesn't have many issues with projectiles other characters use on him | ||
* Can hold his own well against some of the characters higher in the tier list | *Can hold his own well against some of the characters higher in the tier list | ||
*Two chain grabs | |||
*Bair is considered to be one of the best in the game | |||
*Great wavedash | |||
===Cons=== | ===Cons=== |
Revision as of 14:10, July 30, 2006
Doctor Mario is a character in SSBM, unlocked by either clearing Classic mode on any difficulty/stock with Mario without using any continues or by playing 100 vs. matches.
Pros & Cons
Pros
- Has some good KO moves that often don't require a setup
- Good edge-guarder
- Pills are one of the best projectiles int eh game
- Doesn't have many issues with projectiles other characters use on him
- Can hold his own well against some of the characters higher in the tier list
- Two chain grabs
- Bair is considered to be one of the best in the game
- Great wavedash
Cons
- Severely lacks range on his moves
- Has a bad recovery distance, especially horizontal