Donkey Kong (SSBM): Difference between revisions
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:''This article is about Donkey Kong's [[Melee]] appearance. For information about his [[SSB]] appearance, see [[Donkey Kong (SSB)|here]].'' | :''This article is about Donkey Kong's [[Melee]] appearance. For information about his [[SSB]] appearance, see [[Donkey Kong (SSB)|here]].'' In Melee, DK is an unstoppable opponent if you can master him. | ||
==Overview== | ==Overview== |
Revision as of 20:08, March 24, 2007
- This article is about Donkey Kong's Melee appearance. For information about his SSB appearance, see here. In Melee, DK is an unstoppable opponent if you can master him.
Overview
Donkey Kong (ドンキーコング, Donkī Kongu) is a character in SSB and SSBM. In both games he is available from the start.
Pros & Cons
Pros
- Very strong attacks
- Much faster than he looks
- Good grabs and throws
- Can combo certain characters to high percents with his Grab, Cradle, U-throw, U-air juggle combo
- Very high range
- A decent set of aerial attacks
- Can suicide kill both his opponent and himself to even the stocks much easier
- Amazing horizontal recovery
- Very heavy, paired with his good recovery means long stocks.
Cons
- A large target
- Many attacks have a great startup time
- Not a lot of good attacks he can use
- Poor wavedash
- Lacks a varied moveset and style of approach
- Small shield invites shield stabbing