Donkey Kong (SSBM): Difference between revisions
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*Poor wavedash | *Poor wavedash | ||
*Lacks a varied moveset and style of approach | *Lacks a varied moveset and style of approach | ||
*Small shield invites [[shield stabbing]] | *Small shield invites [[shield stab|shield stabbing]] | ||
[[Category:Characters]] | [[Category:Characters]] | ||
[[Category:Characters (SSB)]] | [[Category:Characters (SSB)]] | ||
[[Category:Characters (SSBM)]] | [[Category:Characters (SSBM)]] |
Revision as of 21:42, October 31, 2006
Overview
Donkey Kong is a character in SSB and SSBM. In both games he is available from the start.
Pros & Cons
Pros
- Very strong attacks
- Much faster than he looks
- Good grabs and throws
- Can combo certain characters to high percents with his Grab, Cradle, U-throw, U-air juggle combo
- Very high range
- A decent set of aerial attacks
- Can suicide kill both his opponent and himself to even the stocks much easier
- Amazing horizontal recovery
Cons
- A large target
- Many attacks have a great startup time
- Not a lot of good attacks he can use
- Poor wavedash
- Lacks a varied moveset and style of approach
- Small shield invites shield stabbing