Captain Falcon (SSBM): Difference between revisions

Line 33: Line 33:


===Cons===
===Cons===
*Fast fall speed means he can be easily comboed
*Due to Falcon's fast falling speed, enemies can combo him very easily.
*Horrible recovery and easily edgeguarded
*His up-B cannot [[sweet-spot]] the edge, making him extremely vulnerable to edge-guarders
*Horrible Priority except for Neutral-air
*Low range
*Slow smash/tilt/dash attack
*Slow ground attacks
*The Knee is only effective when it's hit with at the beginning of the move.  Also the Knee has little range and priority, and players must be able to effectively combo into it or it will not land.  This is a huge problem since it's Capt Falcon's preferred finisher. Other moves can KO, but the Knee is ''the'' preferred KO move for Capt Falcon.
*No Projectile
*No Projectile
*Reliant on his knee to gain early kills.


==Moveset==
==Moveset==
28

edits