Super Smash Bros. 4

Ness (SSB4)/Down tilt: Difference between revisions

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(added small overview)
(→‎Hitboxes: The knockback values are reversed in the KH page. The Sm4sh calculator script viewer has the correct ones.)
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|damage=4%
|damage=4%
|angle=0
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|r=2.5
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|damage=2%
|damage=2%
|angle=0
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|fkv=0
|r=2.5
|r=2.5

Revision as of 12:48, May 17, 2018

Hitbox visualization showing Ness's down tilt.
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Overview

The move is very fast being one of the quickest down tilts in the game and having barely any ending lag. The move is unable to kill even at 999%, but it has a chance to make opponents trip.

Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 4% 0 AngleIcon0.png 3 20 0 2.5 9 1.8 0.0 0.0 1.0x 0.5x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png
1 0 2% 0 AngleIcon0.png 6 20 0 2.5 9 5.0 0.0 0.0 1.0x 0.5x 30% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Foot (type) Normal (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png